diff options
author | Nanley Chery <[email protected]> | 2017-06-12 10:12:41 -0700 |
---|---|---|
committer | Nanley Chery <[email protected]> | 2017-06-26 11:09:12 -0700 |
commit | 1415e7a997fe525b4275c46a0e176faa38a8d297 (patch) | |
tree | e0714bda68d48964600a2e7cc809c5ca38466473 /src/intel/vulkan/anv_blorp.c | |
parent | 4b2a2b70e09a04b6dbcf992c864fda7dc1169be1 (diff) |
anv/blorp: Provide surface states for CCS resolves
In the future, we plan on using this method to resolve images whose
surface state fast-clear value is dynamically updated during command
buffer execution. Start using it now for testing and to reduce churn
later on.
Signed-off-by: Nanley Chery <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_blorp.c')
-rw-r--r-- | src/intel/vulkan/anv_blorp.c | 29 |
1 files changed, 10 insertions, 19 deletions
diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c index 8cb7779fd2e..459d57ec575 100644 --- a/src/intel/vulkan/anv_blorp.c +++ b/src/intel/vulkan/anv_blorp.c @@ -1496,7 +1496,6 @@ anv_image_ccs_clear(struct anv_cmd_buffer *cmd_buffer, static void ccs_resolve_attachment(struct anv_cmd_buffer *cmd_buffer, - struct blorp_batch *batch, uint32_t att) { struct anv_framebuffer *fb = cmd_buffer->state.framebuffer; @@ -1592,12 +1591,6 @@ ccs_resolve_attachment(struct anv_cmd_buffer *cmd_buffer, if (resolve_op == BLORP_FAST_CLEAR_OP_NONE) return; - struct blorp_surf surf; - get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_COLOR_BIT, - att_state->aux_usage, &surf); - if (att_state->fast_clear) - surf.clear_color = vk_to_isl_color(att_state->clear_value.color); - /* From the Sky Lake PRM Vol. 7, "Render Target Resolve": * * "When performing a render target resolve, PIPE_CONTROL with end of @@ -1613,12 +1606,8 @@ ccs_resolve_attachment(struct anv_cmd_buffer *cmd_buffer, cmd_buffer->state.pending_pipe_bits |= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT; - for (uint32_t layer = 0; layer < fb->layers; layer++) { - blorp_ccs_resolve(batch, &surf, - iview->isl.base_level, - iview->isl.base_array_layer + layer, - iview->isl.format, resolve_op); - } + anv_ccs_resolve(cmd_buffer, att_state->color_rt_state, image, + iview->isl.base_level, fb->layers, resolve_op); cmd_buffer->state.pending_pipe_bits |= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT; @@ -1636,16 +1625,13 @@ anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer) struct anv_subpass *subpass = cmd_buffer->state.subpass; - struct blorp_batch batch; - blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); - for (uint32_t i = 0; i < subpass->color_count; ++i) { const uint32_t att = subpass->color_attachments[i].attachment; if (att == VK_ATTACHMENT_UNUSED) continue; assert(att < cmd_buffer->state.pass->attachment_count); - ccs_resolve_attachment(cmd_buffer, &batch, att); + ccs_resolve_attachment(cmd_buffer, att); } if (subpass->has_resolve) { @@ -1684,6 +1670,10 @@ anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer) const VkRect2D render_area = cmd_buffer->state.render_area; assert(src_iview->aspect_mask == dst_iview->aspect_mask); + + struct blorp_batch batch; + blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); + resolve_image(&batch, src_iview->image, src_iview->isl.base_level, src_iview->isl.base_array_layer, @@ -1695,11 +1685,12 @@ anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer) render_area.offset.x, render_area.offset.y, render_area.extent.width, render_area.extent.height); - ccs_resolve_attachment(cmd_buffer, &batch, dst_att); + blorp_batch_finish(&batch); + + ccs_resolve_attachment(cmd_buffer, dst_att); } } - blorp_batch_finish(&batch); } void |