diff options
author | Rafael Antognolli <[email protected]> | 2018-12-19 10:26:44 -0800 |
---|---|---|
committer | Rafael Antognolli <[email protected]> | 2019-01-17 15:08:00 -0800 |
commit | fc3f58832015cbb177179e7f3420d3611479b4a9 (patch) | |
tree | 7ae19ee8568ce39aa27f7533e2f097d155358376 /src/intel/vulkan/anv_allocator.c | |
parent | 54e21e145e02824ff5250a39b6121bf7630136ac (diff) |
anv/allocator: Remove pool->map.
After switching to using anv_state_table, there are very few places left
still using pool->map directly. We want to avoid that because it won't
be always the right map once we split it into multiple BOs.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_allocator.c')
-rw-r--r-- | src/intel/vulkan/anv_allocator.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/intel/vulkan/anv_allocator.c b/src/intel/vulkan/anv_allocator.c index 05179d39e29..35ef41f5bb9 100644 --- a/src/intel/vulkan/anv_allocator.c +++ b/src/intel/vulkan/anv_allocator.c @@ -556,8 +556,7 @@ anv_block_pool_expand_range(struct anv_block_pool *pool, #endif /* Now that we successfull allocated everything, we can write the new - * values back into pool. */ - pool->map = map + center_bo_offset; + * center_bo_offset back into pool. */ pool->center_bo_offset = center_bo_offset; /* For block pool BOs we have to be a bit careful about where we place them @@ -605,7 +604,7 @@ anv_block_pool_expand_range(struct anv_block_pool *pool, void* anv_block_pool_map(struct anv_block_pool *pool, int32_t offset) { - return pool->map + offset; + return pool->bo.map + pool->center_bo_offset + offset; } /** Grows and re-centers the block pool. @@ -751,7 +750,6 @@ anv_block_pool_alloc_new(struct anv_block_pool *pool, while (1) { state.u64 = __sync_fetch_and_add(&pool_state->u64, block_size); if (state.next + block_size <= state.end) { - assert(pool->map); return state.next; } else if (state.next <= state.end) { /* We allocated the first block outside the pool so we have to grow @@ -1061,7 +1059,7 @@ anv_state_pool_alloc_back(struct anv_state_pool *pool) state = anv_state_table_get(&pool->table, idx); state->offset = offset; state->alloc_size = alloc_size; - state->map = pool->block_pool.map + state->offset; + state->map = anv_block_pool_map(&pool->block_pool, state->offset); done: VG(VALGRIND_MEMPOOL_ALLOC(pool, state->map, state->alloc_size)); |