diff options
author | Rafael Antognolli <[email protected]> | 2018-12-11 15:37:15 -0800 |
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committer | Rafael Antognolli <[email protected]> | 2019-01-17 15:07:47 -0800 |
commit | 6a1dcfe73d070d42f19b1450b883e345c5aa001a (patch) | |
tree | 479b870d9c3d8681fef656c2a356dccda8e1c4da /src/intel/vulkan/anv_allocator.c | |
parent | e8b6e0a5ba888d2b5d188cf06d962b6d8bc35332 (diff) |
anv/allocator: Add helper to push states back to the state table.
The use of anv_state_table_add() combined with anv_state_table_push(),
specially when adding a bunch of states to the table, is very verbose.
So we add this helper that makes things easier to digest.
We also already add the anv_state_table member in this commit, so things
can compile properly, even though it's not used.
v2: assert that the states are always aligned to their size (Jason)
v3: Add "table" member to anv_state_pool in this commit.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_allocator.c')
-rw-r--r-- | src/intel/vulkan/anv_allocator.c | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/intel/vulkan/anv_allocator.c b/src/intel/vulkan/anv_allocator.c index e4b8dd56811..ce481fb45f1 100644 --- a/src/intel/vulkan/anv_allocator.c +++ b/src/intel/vulkan/anv_allocator.c @@ -948,6 +948,39 @@ anv_state_pool_get_bucket_size(uint32_t bucket) return 1 << size_log2; } +/** Helper to push a chunk into the state table. + * + * It creates 'count' entries into the state table and update their sizes, + * offsets and maps, also pushing them as "free" states. + */ +static void +anv_state_pool_return_blocks(struct anv_state_pool *pool, + uint32_t chunk_offset, uint32_t count, + uint32_t block_size) +{ + if (count == 0) + return; + + /* Make sure we always return chunks aligned to the block_size */ + assert(chunk_offset % block_size == 0); + + uint32_t st_idx; + VkResult result = anv_state_table_add(&pool->table, &st_idx, count); + assert(result == VK_SUCCESS); + for (int i = 0; i < count; i++) { + /* update states that were added back to the state table */ + struct anv_state *state_i = anv_state_table_get(&pool->table, + st_idx + i); + state_i->alloc_size = block_size; + state_i->offset = chunk_offset + block_size * i; + state_i->map = anv_block_pool_map(&pool->block_pool, state_i->offset); + } + + uint32_t block_bucket = anv_state_pool_get_bucket(block_size); + anv_free_list_push2(&pool->buckets[block_bucket].free_list, + &pool->table, st_idx, count); +} + static struct anv_state anv_state_pool_alloc_no_vg(struct anv_state_pool *pool, uint32_t size, uint32_t align) |