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author | Timothy Arceri <[email protected]> | 2018-01-24 08:48:49 +1100 |
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committer | Timothy Arceri <[email protected]> | 2018-01-25 13:27:22 +1100 |
commit | e77679143261bc19209b927a0fbc60eb46423016 (patch) | |
tree | e5aba6f2ec6bb19f07eed8e7973eaa344ce8247b /src/intel/tools | |
parent | 62b68d05e7e704332ff5f5c890354859774f17e2 (diff) |
st/glsl_to_nir: remove reallocation of sampler/image location
As far as I can tell this always just reassigns the same value.
Also as we don't curretly store UniformHash in the shader cache
removing this will help with adding a shader cache to gallium
nir drivers.
Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/intel/tools')
0 files changed, 0 insertions, 0 deletions