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authorTimothy Arceri <[email protected]>2018-01-24 08:48:49 +1100
committerTimothy Arceri <[email protected]>2018-01-25 13:27:22 +1100
commite77679143261bc19209b927a0fbc60eb46423016 (patch)
treee5aba6f2ec6bb19f07eed8e7973eaa344ce8247b /src/intel/tools
parent62b68d05e7e704332ff5f5c890354859774f17e2 (diff)
st/glsl_to_nir: remove reallocation of sampler/image location
As far as I can tell this always just reassigns the same value. Also as we don't curretly store UniformHash in the shader cache removing this will help with adding a shader cache to gallium nir drivers. Reviewed-by: Rob Clark <[email protected]>
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