diff options
author | Lionel Landwerlin <[email protected]> | 2018-08-03 10:41:01 +0100 |
---|---|---|
committer | Lionel Landwerlin <[email protected]> | 2018-08-22 18:02:11 +0100 |
commit | 8b0e48887f01f92a19d46441c962c4833c168e29 (patch) | |
tree | 2eacc8cfc3269dc060ba7a69891ace11e9a24bb1 /src/intel/tools | |
parent | d1c4a62bf86372142316925e918e2138c2aad596 (diff) |
intel: aubinator_viewer: add urb view
This is available through a "Show URB" button on the 3DPRIMITIVE
instructions.
v2: Fix urb allocation end value in tooltip (Rafael)
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Rafael Antognolli <[email protected]>
Diffstat (limited to 'src/intel/tools')
-rw-r--r-- | src/intel/tools/aubinator_viewer.cpp | 75 | ||||
-rw-r--r-- | src/intel/tools/aubinator_viewer_urb.h | 96 |
2 files changed, 171 insertions, 0 deletions
diff --git a/src/intel/tools/aubinator_viewer.cpp b/src/intel/tools/aubinator_viewer.cpp index 7ef56aa035f..e29bccb192a 100644 --- a/src/intel/tools/aubinator_viewer.cpp +++ b/src/intel/tools/aubinator_viewer.cpp @@ -226,6 +226,7 @@ update_mem_for_exec(struct aub_mem *mem, struct aub_file *file, int exec_idx) #include "imgui_impl_opengl3.h" #include "aubinator_viewer.h" +#include "aubinator_viewer_urb.h" #include "imgui_memory_editor.h" struct window { @@ -274,6 +275,15 @@ struct shader_window { size_t shader_size; }; +struct urb_window { + struct window base; + + uint32_t end_urb_offset; + struct aub_decode_urb_stage_state urb_stages[AUB_DECODE_N_STAGE]; + + AubinatorViewerUrb urb_view; +}; + struct batch_window { struct window base; @@ -396,6 +406,61 @@ new_shader_window(struct aub_mem *mem, uint64_t address, const char *desc) return window; } +/* URB windows */ + +static void +display_urb_window(struct window *win) +{ + struct urb_window *window = (struct urb_window *) win; + static const char *stages[] = { + [AUB_DECODE_STAGE_VS] = "VS", + [AUB_DECODE_STAGE_HS] = "HS", + [AUB_DECODE_STAGE_DS] = "DS", + [AUB_DECODE_STAGE_GS] = "GS", + [AUB_DECODE_STAGE_PS] = "PS", + [AUB_DECODE_STAGE_CS] = "CS", + }; + + ImGui::Text("URB allocation:"); + window->urb_view.DrawAllocation("##urb", + ARRAY_SIZE(window->urb_stages), + window->end_urb_offset, + stages, + &window->urb_stages[0]); +} + +static void +destroy_urb_window(struct window *win) +{ + struct urb_window *window = (struct urb_window *) win; + + free(window); +} + +static struct urb_window * +new_urb_window(struct aub_viewer_decode_ctx *decode_ctx, uint64_t address) +{ + struct urb_window *window = xtzalloc(*window); + + snprintf(window->base.name, sizeof(window->base.name), + "URB view (0x%lx)##%p", address, window); + + list_inithead(&window->base.parent_link); + window->base.position = ImVec2(-1, -1); + window->base.size = ImVec2(700, 300); + window->base.opened = true; + window->base.display = display_urb_window; + window->base.destroy = destroy_urb_window; + + window->end_urb_offset = decode_ctx->end_urb_offset; + memcpy(window->urb_stages, decode_ctx->urb_stages, sizeof(window->urb_stages)); + window->urb_view = AubinatorViewerUrb(); + + list_addtail(&window->base.link, &context.windows); + + return window; +} + /* Memory editor windows */ static uint8_t @@ -589,6 +654,15 @@ batch_display_shader(void *user_data, const char *shader_desc, uint64_t address) } static void +batch_display_urb(void *user_data, const struct aub_decode_urb_stage_state *stages) +{ + struct batch_window *window = (struct batch_window *) user_data; + struct urb_window *urb_window = new_urb_window(&window->decode_ctx, 0); + + list_add(&urb_window->base.parent_link, &window->base.children_windows); +} + +static void batch_edit_address(void *user_data, uint64_t address, uint32_t len) { struct batch_window *window = (struct batch_window *) user_data; @@ -747,6 +821,7 @@ new_batch_window(int exec_idx) NULL, window); window->decode_ctx.display_shader = batch_display_shader; + window->decode_ctx.display_urb = batch_display_urb; window->decode_ctx.edit_address = batch_edit_address; update_batch_window(window, false, exec_idx); diff --git a/src/intel/tools/aubinator_viewer_urb.h b/src/intel/tools/aubinator_viewer_urb.h new file mode 100644 index 00000000000..ef7412e540c --- /dev/null +++ b/src/intel/tools/aubinator_viewer_urb.h @@ -0,0 +1,96 @@ +#ifndef AUBINATOR_VIEWER_URB_H +#define AUBINATOR_VIEWER_URB_H + +#include "aubinator_viewer.h" + +#include "imgui.h" + +struct AubinatorViewerUrb { + + float RowHeight; + + AubinatorViewerUrb() { + RowHeight = 10.0f; + } + + bool _Hovered(const ImVec2& mouse, bool window_hovered, + const ImVec2& tl, const ImVec2& br) { + return window_hovered && + tl.x <= mouse.x && tl.y <= mouse.y && + br.x > mouse.x && br.y > mouse.y; + } + + void DrawAllocation(const char *label, + int n_stages, + int end_urb_offset, + const char *stage_names[], + const struct aub_decode_urb_stage_state *stages) { + const ImVec2 label_size = ImGui::CalcTextSize("VS entry: ", NULL, true); + ImVec2 graph_size(ImGui::CalcItemWidth(), 2 * n_stages * label_size.y); + + ImGui::BeginChild(label, ImVec2(0, graph_size.y), false); + + ImDrawList* draw_list = ImGui::GetWindowDrawList(); + + const float row_height = MAX2(RowHeight, label_size.y); + const float width = ImGui::GetContentRegionAvailWidth() - label_size.x; + const float alloc_delta = width / end_urb_offset; + const ImVec2 window_pos = ImGui::GetWindowPos(); + const ImVec2 mouse_pos = ImGui::GetMousePos(); + const bool window_hovered = ImGui::IsWindowHovered(); + + int const_idx = 0; + for (int s = 0; s < n_stages; s++) { + const float x = window_pos.x + label_size.x; + const float y = window_pos.y + s * row_height; + + ImVec2 alloc_pos(window_pos.x, y); + ImVec2 alloc_tl(x + stages[s].start * alloc_delta, y); + ImVec2 alloc_br(x + (stages[s].start + + stages[s].n_entries * stages[s].size) * alloc_delta, + y + row_height); + ImVec2 const_tl(x + const_idx * alloc_delta, y); + ImVec2 const_br(x + (const_idx + stages[s].const_rd_length) * alloc_delta, + y + row_height); + + char label[40]; + snprintf(label, sizeof(label), "%s: ", stage_names[s]); + draw_list->AddText(alloc_pos, ImGui::GetColorU32(ImGuiCol_Text), label); + + float r, g, b; + bool hovered; + + /* URB allocation */ + hovered = _Hovered(mouse_pos, window_hovered, alloc_tl, alloc_br); + ImGui::ColorConvertHSVtoRGB((2 * s) * 1.0f / (2 * n_stages), + 1.0f, hovered ? 1.0f : 0.8f, + r, g, b); + draw_list->AddRectFilled(alloc_tl, alloc_br, ImColor(r, g, b)); + if (hovered) { + ImGui::SetTooltip("%s: start=%u end=%u", + stage_names[s], + stages[s].start, + stages[s].start + stages[s].n_entries * stages[s].size); + } + + /* Constant URB input */ + hovered = _Hovered(mouse_pos, window_hovered, const_tl, const_br); + ImGui::ColorConvertHSVtoRGB((2 * s + 1) * 1.0f / (2 * n_stages), + 1.0f, hovered ? 1.0f : 0.8f, + r, g, b); + draw_list->AddRectFilled(const_tl, const_br, ImColor(r, g, b)); + if (hovered) { + ImGui::SetTooltip("%s constant: start=%u end=%u", + stage_names[s], + stages[s].rd_offset, + stages[s].rd_offset + stages[s].rd_length); + } + + const_idx += stages[s].const_rd_length; + } + + ImGui::EndChild(); + } +}; + +#endif /* AUBINATOR_VIEWER_URB_H */ |