diff options
author | Jason Ekstrand <[email protected]> | 2016-02-18 10:34:47 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2016-02-18 10:34:47 -0800 |
commit | 47b8b08612d44a43e43c3f6e95fe509ee3348723 (patch) | |
tree | ee9fa225da5f6265188c179f15996abf38945e3d /src/intel/isl/isl_gen8.c | |
parent | f6d95876888c81559d4ba773e4e6c82b184e708e (diff) |
Move isl to src/intel
Diffstat (limited to 'src/intel/isl/isl_gen8.c')
-rw-r--r-- | src/intel/isl/isl_gen8.c | 229 |
1 files changed, 229 insertions, 0 deletions
diff --git a/src/intel/isl/isl_gen8.c b/src/intel/isl/isl_gen8.c new file mode 100644 index 00000000000..a46427aacc8 --- /dev/null +++ b/src/intel/isl/isl_gen8.c @@ -0,0 +1,229 @@ +/* + * Copyright 2015 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "isl_gen8.h" +#include "isl_priv.h" + +bool +gen8_choose_msaa_layout(const struct isl_device *dev, + const struct isl_surf_init_info *info, + enum isl_tiling tiling, + enum isl_msaa_layout *msaa_layout) +{ + bool require_array = false; + bool require_interleaved = false; + + assert(info->samples >= 1); + + if (info->samples == 1) { + *msaa_layout = ISL_MSAA_LAYOUT_NONE; + return true; + } + + /* From the Broadwell PRM >> Volume2d: Command Structures >> + * RENDER_SURFACE_STATE Tile Mode: + * + * - If Number of Multisamples is not MULTISAMPLECOUNT_1, this field + * must be YMAJOR. + * + * As usual, though, stencil is special. + */ + if (!isl_tiling_is_any_y(tiling) && !isl_surf_usage_is_stencil(info->usage)) + return false; + + /* From the Broadwell PRM >> Volume2d: Command Structures >> + * RENDER_SURFACE_STATE Multisampled Surface Storage Format: + * + * All multisampled render target surfaces must have this field set to + * MSFMT_MSS + */ + if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) + require_array = true; + + /* From the Broadwell PRM >> Volume2d: Command Structures >> + * RENDER_SURFACE_STATE Number of Multisamples: + * + * - If this field is any value other than MULTISAMPLECOUNT_1, the + * Surface Type must be SURFTYPE_2D This field must be set to + * MULTISAMPLECOUNT_1 unless the surface is a Sampling Engine surface + * or Render Target surface. + * + * - If this field is any value other than MULTISAMPLECOUNT_1, Surface + * Min LOD, Mip Count / LOD, and Resource Min LOD must be set to zero. + */ + if (info->dim != ISL_SURF_DIM_2D) + return false; + if (info->levels > 1) + return false; + + /* More obvious restrictions */ + if (isl_surf_usage_is_display(info->usage)) + return false; + if (isl_format_is_compressed(info->format)) + return false; + if (isl_format_is_yuv(info->format)) + return false; + + if (isl_surf_usage_is_depth_or_stencil(info->usage)) + require_interleaved = true; + + if (require_array && require_interleaved) + return false; + + if (require_interleaved) { + *msaa_layout = ISL_MSAA_LAYOUT_INTERLEAVED; + return true; + } + + *msaa_layout = ISL_MSAA_LAYOUT_ARRAY; + return true; +} + +/** + * Choose horizontal subimage alignment, in units of surface elements. + */ +static uint32_t +gen8_choose_halign_el(const struct isl_device *dev, + const struct isl_surf_init_info *restrict info) +{ + if (isl_format_is_compressed(info->format)) + return 1; + + /* From the Broadwell PRM, Volume 2d "Command Reference: Structures", + * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326: + * + * - This field is intended to be set to HALIGN_8 only if the surface + * was rendered as a depth buffer with Z16 format or a stencil buffer. + * In this case it must be set to HALIGN_8 since these surfaces + * support only alignment of 8. [...] + */ + if (isl_surf_info_is_z16(info)) + return 8; + if (isl_surf_usage_is_stencil(info->usage)) + return 8; + + /* From the Broadwell PRM, Volume 2d "Command Reference: Structures", + * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326: + * + * [...] For Z32 formats it must be set to HALIGN_4. + */ + if (isl_surf_usage_is_depth(info->usage)) + return 4; + + if (!(info->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)) { + /* From the Broadwell PRM, Volume 2d "Command Reference: Structures", + * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326: + * + * - When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E, + * HALIGN 16 must be used. + * + * This case handles color surfaces that may own an auxiliary MCS, CCS_D, + * or CCS_E. Depth buffers, including those that own an auxiliary HiZ + * surface, are handled above and do not require HALIGN_16. + */ + assert(!isl_surf_usage_is_depth(info->usage)); + return 16; + } + + /* XXX(chadv): I believe the hardware requires each image to be + * cache-aligned. If that's true, then defaulting to halign=4 is wrong for + * many formats. Depending on the format's block size, we may need to + * increase halign to 8. + */ + return 4; +} + +/** + * Choose vertical subimage alignment, in units of surface elements. + */ +static uint32_t +gen8_choose_valign_el(const struct isl_device *dev, + const struct isl_surf_init_info *restrict info) +{ + /* From the Broadwell PRM > Volume 2d: Command Reference: Structures + * > RENDER_SURFACE_STATE Surface Vertical Alignment (p325): + * + * - For Sampling Engine and Render Target Surfaces: This field + * specifies the vertical alignment requirement in elements for the + * surface. [...] An element is defined as a pixel in uncompresed + * surface formats, and as a compression block in compressed surface + * formats. For MSFMT_DEPTH_STENCIL type multisampled surfaces, an + * element is a sample. + * + * - This field is intended to be set to VALIGN_4 if the surface was + * rendered as a depth buffer, for a multisampled (4x) render target, + * or for a multisampled (8x) render target, since these surfaces + * support only alignment of 4. Use of VALIGN_4 for other surfaces is + * supported, but increases memory usage. + * + * - This field is intended to be set to VALIGN_8 only if the surface + * was rendered as a stencil buffer, since stencil buffer surfaces + * support only alignment of 8. If set to VALIGN_8, Surface Format + * must be R8_UINT. + */ + + if (isl_format_is_compressed(info->format)) + return 1; + + if (isl_surf_usage_is_stencil(info->usage)) + return 8; + + return 4; +} + +void +gen8_choose_image_alignment_el(const struct isl_device *dev, + const struct isl_surf_init_info *restrict info, + enum isl_tiling tiling, + enum isl_msaa_layout msaa_layout, + struct isl_extent3d *image_align_el) +{ + assert(!isl_tiling_is_std_y(tiling)); + + /* The below text from the Broadwell PRM provides some insight into the + * hardware's requirements for LOD alignment. From the Broadwell PRM >> + * Volume 5: Memory Views >> Surface Layout >> 2D Surfaces: + * + * These [2D surfaces] must adhere to the following memory organization + * rules: + * + * - For non-compressed texture formats, each mipmap must start on an + * even row within the monolithic rectangular area. For + * 1-texel-high mipmaps, this may require a row of padding below + * the previous mipmap. This restriction does not apply to any + * compressed texture formats; each subsequent (lower-res) + * compressed mipmap is positioned directly below the previous + * mipmap. + * + * - Vertical alignment restrictions vary with memory tiling type: + * 1 DWord for linear, 16-byte (DQWord) for tiled. (Note that tiled + * mipmaps are not required to start at the left edge of a tile + * row.) + */ + + *image_align_el = (struct isl_extent3d) { + .w = gen8_choose_halign_el(dev, info), + .h = gen8_choose_valign_el(dev, info), + .d = 1, + }; +} |