diff options
author | Jason Ekstrand <[email protected]> | 2016-09-12 08:13:43 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-09-12 16:48:56 -0700 |
commit | 48f195d7c6483ed00a6d02526c6f35bb527fcaba (patch) | |
tree | b35755ac1d3e3712188c5742fed587443f8ff604 /src/intel/isl/isl.h | |
parent | 63fe9ab8943741cc21d8ba54566ddc49275a6b58 (diff) |
intel/isl: Treat 3-D textures as 2-D arrays for rendering
In particular, this means that isl_view::base_array_layer and
isl_view::array_len get applied to 3-D textures but only when rendering.
We were already applying isl_view::base_array_layer for rendering into 3-D
textures so this isn't a huge deviation.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/isl/isl.h')
-rw-r--r-- | src/intel/isl/isl.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/intel/isl/isl.h b/src/intel/isl/isl.h index bb20d1772d1..e01624bfae9 100644 --- a/src/intel/isl/isl.h +++ b/src/intel/isl/isl.h @@ -879,6 +879,12 @@ struct isl_view { * * For cube maps, both base_array_layer and array_len should be * specified in terms of 2-D layers and must be a multiple of 6. + * + * 3-D textures are effectively treated as 2-D arrays when used as a + * storage image or render target. If `usage` contains + * ISL_SURF_USAGE_RENDER_TARGET_BIT or ISL_SURF_USAGE_STORAGE_BIT then + * base_array_layer and array_len are applied. If the surface is only used + * for texturing, they are ignored. */ uint32_t base_array_layer; uint32_t array_len; |