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authorJason Ekstrand <[email protected]>2017-07-11 14:27:25 -0700
committerJason Ekstrand <[email protected]>2017-07-22 21:41:12 -0700
commit5de4209f91c466af6a28fee9c80c398a8ed9b95d (patch)
tree169317cfcc43d0694c274530c74ba291d1d16a0a /src/intel/isl/isl.h
parent72bc38cfc592505c207bd5cac54bc8dd8289cf72 (diff)
intel/isl: Add a helper to get a subimage surface
We already have a helper for doing this in BLORP, this just moves the logic into ISL where we can share it with other components. Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/intel/isl/isl.h')
-rw-r--r--src/intel/isl/isl.h23
1 files changed, 23 insertions, 0 deletions
diff --git a/src/intel/isl/isl.h b/src/intel/isl/isl.h
index 1e5b8689542..dafe952298e 100644
--- a/src/intel/isl/isl.h
+++ b/src/intel/isl/isl.h
@@ -1842,6 +1842,29 @@ isl_surf_get_image_offset_B_tile_sa(const struct isl_surf *surf,
uint32_t *y_offset_sa);
/**
+ * Create an isl_surf that represents a particular subimage in the surface.
+ *
+ * The newly created surface will have a single miplevel and array slice. The
+ * surface lives at the returned byte and intratile offsets, in samples.
+ *
+ * It is safe to call this function with surf == image_surf.
+ *
+ * @invariant level < surface levels
+ * @invariant logical_array_layer < logical array length of surface
+ * @invariant logical_z_offset_px < logical depth of surface at level
+ */
+void
+isl_surf_get_image_surf(const struct isl_device *dev,
+ const struct isl_surf *surf,
+ uint32_t level,
+ uint32_t logical_array_layer,
+ uint32_t logical_z_offset_px,
+ struct isl_surf *image_surf,
+ uint32_t *offset_B,
+ uint32_t *x_offset_sa,
+ uint32_t *y_offset_sa);
+
+/**
* @brief Calculate the intratile offsets to a surface.
*
* In @a base_address_offset return the offset from the base of the surface to