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authorChad Versace <[email protected]>2017-03-21 14:41:50 -0700
committerChad Versace <[email protected]>2017-03-24 19:07:05 -0700
commit741432616436d981eb75ebf8b0da8ae5ebbf48d8 (patch)
tree909eb448ad0766a6b283a9dcf968d300d1285f7d /src/intel/genxml
parent7d8ee4b4d006f0612a5e5f9a416e2e6e853684e6 (diff)
genxml: Add 3DSTATE_DEPTH_BUFFER to gen5.xml
isl will use this for validating the depth buffer pitch. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/genxml')
-rw-r--r--src/intel/genxml/gen5.xml56
1 files changed, 56 insertions, 0 deletions
diff --git a/src/intel/genxml/gen5.xml b/src/intel/genxml/gen5.xml
index 39fec3723f6..97c13699673 100644
--- a/src/intel/genxml/gen5.xml
+++ b/src/intel/genxml/gen5.xml
@@ -54,4 +54,60 @@
<field name="X Offset" start="185" end="191" type="uint"/>
<field name="Y Offset" start="180" end="183" type="uint"/>
</struct>
+
+ <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="5">
+ <!-- The hardware docs incorrectly say length is 6. The actual length is 5. -->
+ <!-- DWord 0 -->
+ <field name="Command Type" start="29" end="31" type="uint" default="3"/>
+ <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
+ <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
+ <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/>
+ <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
+ <!-- DWord 1 -->
+ <field name="Surface Type" start="61" end="63" type="uint">
+ <value name="SURFTYPE_1D" value="0"/>
+ <value name="SURFTYPE_2D" value="1"/>
+ <value name="SURFTYPE_3D" value="2"/>
+ <value name="SURFTYPE_CUBE" value="3"/>
+ <value name="SURFTYPE_NULL" value="7"/>
+ </field>
+ <field name="Tiled Surface" start="59" end="59" type="bool"/>
+ <field name="Tile Walk" start="58" end="58" type="uint">
+ <value name="TILEWALK_YMAJOR" value="1"/>
+ </field>
+ <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint">
+ <value name="NORMAL" value="0"/>
+ <value name="STR1" value="1"/>
+ <value name="STR2" value="3"/>
+ </field>
+ <field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool"/>
+ <field name="Separate Stencil Buffer Enable" start="53" end="53" type="bool"/>
+ <field name="Surface Format" start="50" end="52" type="uint">
+ <value name="D32_FLOAT_S8X24_UINT" value="0"/>
+ <value name="D32_FLOAT" value="1"/>
+ <value name="D24_UNORM_S8_UINT" value="2"/>
+ <value name="D24_UNORM_X8_UINT" value="3"/>
+ <value name="D16_UNORM" value="5"/>
+ </field>
+ <field name="Surface Pitch" start="32" end="48" type="uint"/>
+ <!-- DWord 2 -->
+ <field name="Surface Base Address" start="64" end="95" type="address"/>
+ <!-- DWord 3 -->
+ <field name="Height" start="115" end="127" type="uint"/>
+ <field name="Width" start="102" end="114" type="uint"/>
+ <field name="LOD" start="98" end="101" type="uint"/>
+ <field name="MIP Map Layout Mode" start="97" end="97" type="uint">
+ <value name="MIPLAYOUT_BELOW" value="0"/>
+ <value name="MIPLAYOUT_RIGHT" value="1"/>
+ </field>
+ <!-- DWord 4 -->
+ <field name="Depth" start="149" end="159" type="uint"/>
+ <field name="Minimum Array Element" start="138" end="148" type="uint"/>
+ <field name="Render Target View Extent" start="129" end="137" type="uint"/>
+ <!-- DWord 5 -->
+ <field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
+ <field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
+ <!-- DWord 6 -->
+ <!-- The hardware docs lie. There is no dword 6. -->
+ </instruction>
</genxml>