diff options
author | Toni Lönnberg <[email protected]> | 2018-11-08 17:23:08 +0200 |
---|---|---|
committer | Lionel Landwerlin <[email protected]> | 2018-11-13 15:10:12 +0000 |
commit | a883fd227762bb20a83552f929213f9cf2047583 (patch) | |
tree | a05fef56005a51186e8ea4d9f360161396aaa4c1 /src/intel/genxml/gen75.xml | |
parent | 27cf6252d3fe8baaf0faffb3a6b000acfa143e31 (diff) |
intel/genxml: Add engine definition to render engine instructions (gen75)
Instructions meant for the render engine now have a definition specifying that
so that can differentiate instructions meant for different engines due to shared
opcodes.
v2: Divided into individual patches for each gen
v3: Added additional engine definitions.
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/intel/genxml/gen75.xml')
-rw-r--r-- | src/intel/genxml/gen75.xml | 214 |
1 files changed, 107 insertions, 107 deletions
diff --git a/src/intel/genxml/gen75.xml b/src/intel/genxml/gen75.xml index dfc3d891498..6ce31b49241 100644 --- a/src/intel/genxml/gen75.xml +++ b/src/intel/genxml/gen75.xml @@ -654,7 +654,7 @@ </field> </struct> - <instruction name="3DPRIMITIVE" bias="2" length="7"> + <instruction name="3DPRIMITIVE" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/> @@ -676,7 +676,7 @@ <field name="Base Vertex Location" start="192" end="223" type="int"/> </instruction> - <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3"> + <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -688,7 +688,7 @@ <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_DS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_DS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -705,7 +705,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_GS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_GS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -722,7 +722,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_HS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_HS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -739,7 +739,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_PS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_PS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -756,7 +756,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_VS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_VS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -773,7 +773,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -782,7 +782,7 @@ <field name="Pointer to DS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -791,7 +791,7 @@ <field name="Pointer to GS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -800,7 +800,7 @@ <field name="Pointer to HS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -809,7 +809,7 @@ <field name="Pointer to PS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -818,7 +818,7 @@ <field name="Pointer to VS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POOL_ALLOC" bias="2" length="3"> + <instruction name="3DSTATE_BINDING_TABLE_POOL_ALLOC" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -830,7 +830,7 @@ <field name="Binding Table Pool Upper Bound" start="76" end="95" type="address"/> </instruction> - <instruction name="3DSTATE_BLEND_STATE_POINTERS" bias="2" length="2"> + <instruction name="3DSTATE_BLEND_STATE_POINTERS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -840,7 +840,7 @@ <field start="32" end="32" type="mbo"/> </instruction> - <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="2"> + <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -850,7 +850,7 @@ <field start="32" end="32" type="mbo"/> </instruction> - <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4"> + <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -861,7 +861,7 @@ <field name="ChromaKey High Value" start="96" end="127" type="uint"/> </instruction> - <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="3"> + <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -871,7 +871,7 @@ <field name="Depth Clear Value Valid" start="64" end="64" type="bool"/> </instruction> - <instruction name="3DSTATE_CLIP" bias="2" length="4"> + <instruction name="3DSTATE_CLIP" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -924,7 +924,7 @@ <field name="Maximum VP Index" start="96" end="99" type="uint"/> </instruction> - <instruction name="3DSTATE_CONSTANT_DS" bias="2" length="7"> + <instruction name="3DSTATE_CONSTANT_DS" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -933,7 +933,7 @@ <field name="Constant Body" start="32" end="223" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="7"> + <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -942,7 +942,7 @@ <field name="Constant Body" start="32" end="223" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_HS" bias="2" length="7"> + <instruction name="3DSTATE_CONSTANT_HS" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -951,7 +951,7 @@ <field name="Constant Body" start="32" end="223" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="7"> + <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -960,7 +960,7 @@ <field name="Constant Body" start="32" end="223" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="7"> + <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -969,7 +969,7 @@ <field name="Constant Body" start="32" end="223" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="7"> + <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1006,7 +1006,7 @@ <field name="Render Target View Extent" start="213" end="223" type="uint"/> </instruction> - <instruction name="3DSTATE_DEPTH_STENCIL_STATE_POINTERS" bias="2" length="2"> + <instruction name="3DSTATE_DEPTH_STENCIL_STATE_POINTERS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1016,7 +1016,7 @@ <field start="32" end="32" type="mbo"/> </instruction> - <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4"> + <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1035,7 +1035,7 @@ <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/> </instruction> - <instruction name="3DSTATE_DS" bias="2" length="6"> + <instruction name="3DSTATE_DS" bias="2" length="6" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1074,7 +1074,7 @@ <field name="Enable" start="160" end="160" type="bool"/> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_DS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_DS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1089,7 +1089,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_GS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_GS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1104,7 +1104,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_HS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_HS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1119,7 +1119,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_PS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_PS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1135,7 +1135,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_VS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_VS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1151,7 +1151,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_POOL_ALLOC" bias="2" length="3"> + <instruction name="3DSTATE_GATHER_POOL_ALLOC" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1164,7 +1164,7 @@ <field name="Gather Pool Upper Bound" start="76" end="95" type="address"/> </instruction> - <instruction name="3DSTATE_GS" bias="2" length="7"> + <instruction name="3DSTATE_GS" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1227,7 +1227,7 @@ <field name="Semaphore Handle" start="192" end="204" type="offset"/> </instruction> - <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3"> + <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1239,7 +1239,7 @@ <field name="Surface Base Address" start="64" end="95" type="address"/> </instruction> - <instruction name="3DSTATE_HS" bias="2" length="7"> + <instruction name="3DSTATE_HS" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1279,7 +1279,7 @@ <field name="Semaphore Handle" start="192" end="204" type="offset"/> </instruction> - <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3"> + <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1296,7 +1296,7 @@ <field name="Buffer Ending Address" start="64" end="95" type="address"/> </instruction> - <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3"> + <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1310,7 +1310,7 @@ <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/> </instruction> - <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2"> + <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1320,7 +1320,7 @@ <field name="Monochrome Filter Height" start="32" end="34" type="uint"/> </instruction> - <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="4"> + <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1354,7 +1354,7 @@ <field name="Sample4 Y Offset" start="96" end="99" type="u0.4"/> </instruction> - <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2"> + <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1364,7 +1364,7 @@ <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/> </instruction> - <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33"> + <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1375,7 +1375,7 @@ </group> </instruction> - <instruction name="3DSTATE_PS" bias="2" length="8"> + <instruction name="3DSTATE_PS" bias="2" length="8" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1432,7 +1432,7 @@ <field name="Kernel Start Pointer 2" start="230" end="255" type="offset"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_DS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1442,7 +1442,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_GS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1452,7 +1452,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_HS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1462,7 +1462,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_PS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_PS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1472,7 +1472,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_VS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1482,7 +1482,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_RAST_MULTISAMPLE" bias="2" length="6"> + <instruction name="3DSTATE_RAST_MULTISAMPLE" bias="2" length="6" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1529,7 +1529,7 @@ <field name="Sample12 Y Offset" start="160" end="163" type="u0.4"/> </instruction> - <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2"> + <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1540,7 +1540,7 @@ </group> </instruction> - <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2"> + <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1554,7 +1554,7 @@ </group> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_DS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1563,7 +1563,7 @@ <field name="Pointer to DS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_GS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1572,7 +1572,7 @@ <field name="Pointer to GS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_HS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1581,7 +1581,7 @@ <field name="Pointer to HS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_PS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_PS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1590,7 +1590,7 @@ <field name="Pointer to PS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_VS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1599,7 +1599,7 @@ <field name="Pointer to VS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1608,7 +1608,7 @@ <field name="Sample Mask" start="32" end="39" type="uint"/> </instruction> - <instruction name="3DSTATE_SBE" bias="2" length="14"> + <instruction name="3DSTATE_SBE" bias="2" length="14" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1646,7 +1646,7 @@ <field name="Attribute 8 WrapShortest Enables" start="416" end="419" type="uint"/> </instruction> - <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2"> + <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1655,7 +1655,7 @@ <field name="Scissor Rect Pointer" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SF" bias="2" length="7"> + <instruction name="3DSTATE_SF" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1729,7 +1729,7 @@ <field name="Global Depth Offset Clamp" start="192" end="223" type="float"/> </instruction> - <instruction name="3DSTATE_SO_BUFFER" bias="2" length="4"> + <instruction name="3DSTATE_SO_BUFFER" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1743,7 +1743,7 @@ <field name="Surface End Address" start="98" end="127" type="address"/> </instruction> - <instruction name="3DSTATE_SO_DECL_LIST" bias="2"> + <instruction name="3DSTATE_SO_DECL_LIST" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1762,7 +1762,7 @@ </group> </instruction> - <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3"> + <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1775,7 +1775,7 @@ <field name="Surface Base Address" start="64" end="95" type="address"/> </instruction> - <instruction name="3DSTATE_STREAMOUT" bias="2" length="3"> + <instruction name="3DSTATE_STREAMOUT" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1803,7 +1803,7 @@ <field name="Stream 0 Vertex Read Length" start="64" end="68" type="uint"/> </instruction> - <instruction name="3DSTATE_TE" bias="2" length="4"> + <instruction name="3DSTATE_TE" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1834,7 +1834,7 @@ <field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float"/> </instruction> - <instruction name="3DSTATE_URB_DS" bias="2" length="2"> + <instruction name="3DSTATE_URB_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1845,7 +1845,7 @@ <field name="DS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_URB_GS" bias="2" length="2"> + <instruction name="3DSTATE_URB_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1856,7 +1856,7 @@ <field name="GS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_URB_HS" bias="2" length="2"> + <instruction name="3DSTATE_URB_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1867,7 +1867,7 @@ <field name="HS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_URB_VS" bias="2" length="2"> + <instruction name="3DSTATE_URB_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1878,7 +1878,7 @@ <field name="VS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2"> + <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1889,7 +1889,7 @@ </group> </instruction> - <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2"> + <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1900,7 +1900,7 @@ </group> </instruction> - <instruction name="3DSTATE_VF" bias="2" length="2"> + <instruction name="3DSTATE_VF" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1910,7 +1910,7 @@ <field name="Cut Index" start="32" end="63" type="uint"/> </instruction> - <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1"> + <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="1"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1918,7 +1918,7 @@ <field name="Statistics Enable" start="0" end="0" type="bool"/> </instruction> - <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_CC" bias="2" length="2"> + <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_CC" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1927,7 +1927,7 @@ <field name="CC Viewport Pointer" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP" bias="2" length="2"> + <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1936,7 +1936,7 @@ <field name="SF Clip Viewport Pointer" start="38" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_VS" bias="2" length="6"> + <instruction name="3DSTATE_VS" bias="2" length="6" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1975,7 +1975,7 @@ <field name="Enable" start="160" end="160" type="bool"/> </instruction> - <instruction name="3DSTATE_WM" bias="2" length="3"> + <instruction name="3DSTATE_WM" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2045,7 +2045,7 @@ </field> </instruction> - <instruction name="GPGPU_CSR_BASE_ADDRESS" bias="2" length="2"> + <instruction name="GPGPU_CSR_BASE_ADDRESS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2054,7 +2054,7 @@ <field name="GPGPU CSR Base Address" start="44" end="63" type="address"/> </instruction> - <instruction name="GPGPU_OBJECT" bias="2" length="8"> + <instruction name="GPGPU_OBJECT" bias="2" length="8" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2082,7 +2082,7 @@ <field name="Execution Mask" start="224" end="255" type="uint"/> </instruction> - <instruction name="GPGPU_WALKER" bias="2" length="11"> + <instruction name="GPGPU_WALKER" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2109,7 +2109,7 @@ <field name="Bottom Execution Mask" start="320" end="351" type="uint"/> </instruction> - <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4"> + <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2119,7 +2119,7 @@ <field name="CURBE Data Start Address" start="96" end="127" type="uint"/> </instruction> - <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4"> + <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2129,7 +2129,7 @@ <field name="Interface Descriptor Data Start Address" start="96" end="127" type="offset"/> </instruction> - <instruction name="MEDIA_OBJECT" bias="2"> + <instruction name="MEDIA_OBJECT" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2166,7 +2166,7 @@ </group> </instruction> - <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16"> + <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2184,7 +2184,7 @@ </group> </instruction> - <instruction name="MEDIA_OBJECT_WALKER" bias="2"> + <instruction name="MEDIA_OBJECT_WALKER" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2233,7 +2233,7 @@ </group> </instruction> - <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2"> + <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2245,7 +2245,7 @@ <field name="Interface Descriptor Offset" start="32" end="37" type="uint"/> </instruction> - <instruction name="MEDIA_VFE_STATE" bias="2" length="8"> + <instruction name="MEDIA_VFE_STATE" bias="2" length="8" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2331,7 +2331,7 @@ <field name="Batch Buffer Start Address" start="34" end="63" type="address"/> </instruction> - <instruction name="MI_CLFLUSH" bias="2"> + <instruction name="MI_CLFLUSH" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="39"/> <field name="Use Global GTT" start="22" end="22" type="bool"/> @@ -2354,7 +2354,7 @@ <field name="Compare Address" start="67" end="95" type="address"/> </instruction> - <instruction name="MI_FLUSH" bias="1" length="1"> + <instruction name="MI_FLUSH" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/> <field name="Indirect State Pointers Disable" start="5" end="5" type="bool"/> @@ -2404,7 +2404,7 @@ <field name="Destination Register Address" start="66" end="86" type="offset"/> </instruction> - <instruction name="MI_LOAD_SCAN_LINES_EXCL" bias="2" length="2"> + <instruction name="MI_LOAD_SCAN_LINES_EXCL" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="19"/> <field name="Display (Plane) Select" start="19" end="21" type="uint"> @@ -2417,7 +2417,7 @@ <field name="End Scan Line Number" start="32" end="44" type="uint"/> </instruction> - <instruction name="MI_LOAD_SCAN_LINES_INCL" bias="2" length="2"> + <instruction name="MI_LOAD_SCAN_LINES_INCL" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="18"/> <field name="Display (Plane) Select" start="19" end="21" type="uint"> @@ -2438,7 +2438,7 @@ <field name="Memory Address" start="70" end="95" type="address"/> </instruction> - <instruction name="MI_MATH" bias="2"> + <instruction name="MI_MATH" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="26"/> <field name="DWord Length" start="0" end="5" type="uint" default="0"/> @@ -2479,7 +2479,7 @@ <field name="MI Command Opcode" start="23" end="28" type="uint" default="7"/> </instruction> - <instruction name="MI_REPORT_PERF_COUNT" bias="2" length="3"> + <instruction name="MI_REPORT_PERF_COUNT" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="40"/> <field name="DWord Length" start="0" end="5" type="uint" default="1"/> @@ -2489,7 +2489,7 @@ <field name="Report ID" start="64" end="95" type="uint"/> </instruction> - <instruction name="MI_RS_CONTEXT" bias="1" length="1"> + <instruction name="MI_RS_CONTEXT" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="15"/> <field name="Resource Streamer Save" start="0" end="0" type="uint" prefix="RS"> @@ -2498,7 +2498,7 @@ </field> </instruction> - <instruction name="MI_RS_CONTROL" bias="1" length="1"> + <instruction name="MI_RS_CONTROL" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="6"/> <field name="Resource Streamer Control" start="0" end="0" type="uint" prefix="RS"> @@ -2507,7 +2507,7 @@ </field> </instruction> - <instruction name="MI_RS_STORE_DATA_IMM" bias="2" length="4"> + <instruction name="MI_RS_STORE_DATA_IMM" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="43"/> <field name="DWord Length" start="0" end="7" type="uint" default="2"/> @@ -2530,7 +2530,7 @@ <field name="Semaphore Data Dword" start="32" end="63" type="uint"/> </instruction> - <instruction name="MI_SET_CONTEXT" bias="2" length="2"> + <instruction name="MI_SET_CONTEXT" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="24"/> <field name="DWord Length" start="0" end="7" type="uint" default="0"/> @@ -2578,7 +2578,7 @@ <field name="Memory Address" start="66" end="95" type="address"/> </instruction> - <instruction name="MI_STORE_URB_MEM" bias="2" length="3"> + <instruction name="MI_STORE_URB_MEM" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="45"/> <field name="DWord Length" start="0" end="7" type="uint" default="1"/> @@ -2598,14 +2598,14 @@ <field name="Topology Filter Value" start="0" end="5" type="3D_Prim_Topo_Type"/> </instruction> - <instruction name="MI_URB_ATOMIC_ALLOC" bias="1" length="1"> + <instruction name="MI_URB_ATOMIC_ALLOC" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="9"/> <field name="URB Atomic Storage Offset" start="12" end="19" type="uint"/> <field name="URB Atomic Storage Size" start="0" end="8" type="uint"/> </instruction> - <instruction name="MI_URB_CLEAR" bias="2" length="2"> + <instruction name="MI_URB_CLEAR" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="25"/> <field name="DWord Length" start="0" end="7" type="uint" default="0"/> @@ -2618,7 +2618,7 @@ <field name="MI Command Opcode" start="23" end="28" type="uint" default="2"/> </instruction> - <instruction name="MI_WAIT_FOR_EVENT" bias="1" length="1"> + <instruction name="MI_WAIT_FOR_EVENT" bias="1" length="1" engine="render|blitter"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="3"/> <field name="Display Pipe C Horizontal Blank Wait Enable" start="22" end="22" type="bool"/> @@ -2641,7 +2641,7 @@ <field name="Display Pipe A Scan Line Wait Enable" start="0" end="0" type="bool"/> </instruction> - <instruction name="PIPELINE_SELECT" bias="1" length="1"> + <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="1"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2653,7 +2653,7 @@ </field> </instruction> - <instruction name="PIPE_CONTROL" bias="2" length="5"> + <instruction name="PIPE_CONTROL" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/> @@ -2695,7 +2695,7 @@ <field name="Immediate Data" start="96" end="159" type="uint"/> </instruction> - <instruction name="STATE_BASE_ADDRESS" bias="2" length="10"> + <instruction name="STATE_BASE_ADDRESS" bias="2" length="10" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2727,7 +2727,7 @@ <field name="Instruction Access Upper Bound Modify Enable" start="288" end="288" type="bool"/> </instruction> - <instruction name="STATE_PREFETCH" bias="2" length="2"> + <instruction name="STATE_PREFETCH" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2737,7 +2737,7 @@ <field name="Prefetch Count" start="32" end="34" type="uint"/> </instruction> - <instruction name="STATE_SIP" bias="2" length="2"> + <instruction name="STATE_SIP" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2746,7 +2746,7 @@ <field name="System Instruction Pointer" start="36" end="63" type="offset"/> </instruction> - <instruction name="SWTESS_BASE_ADDRESS" bias="2" length="2"> + <instruction name="SWTESS_BASE_ADDRESS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> |