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authorJason Ekstrand <[email protected]>2016-02-29 16:47:39 -0800
committerJason Ekstrand <[email protected]>2016-02-29 16:47:42 -0800
commit3f8df795c145113de32a0c5a30607a67f1d94839 (patch)
tree5f69e971f81f265ceb7db31cf516c5d0aabd6f7e /src/intel/genxml/gen7.xml
parent097564bb8e30e3c13674a2aa113c373657628eb1 (diff)
genxml: Break output detail of 3DSTATE_SBE on gen7 into a struct
This makes it work like 3DSTATE_SBE_SWIZ on gen8+ which is much more convenient.
Diffstat (limited to 'src/intel/genxml/gen7.xml')
-rw-r--r--src/intel/genxml/gen7.xml58
1 files changed, 23 insertions, 35 deletions
diff --git a/src/intel/genxml/gen7.xml b/src/intel/genxml/gen7.xml
index 7e0fce0f04f..268ca3d97d7 100644
--- a/src/intel/genxml/gen7.xml
+++ b/src/intel/genxml/gen7.xml
@@ -59,6 +59,27 @@
<field name="Stream 0 Decl" start="0" end="15" type="SO_DECL"/>
</struct>
+ <struct name="SF_OUTPUT_ATTRIBUTE_DETAIL" length="1">
+ <field name="Component Override W" start="15" end="15" type="bool"/>
+ <field name="Component Override Z" start="14" end="14" type="bool"/>
+ <field name="Component Override Y" start="13" end="13" type="bool"/>
+ <field name="Component Override X" start="12" end="12" type="bool"/>
+ <field name="Swizzle Control Mode" start="11" end="11" type="uint"/>
+ <field name="Constant Source" start="9" end="10" type="uint">
+ <value name="CONST_0000" value="0"/>
+ <value name="CONST_0001_FLOAT" value="1"/>
+ <value name="CONST_1111_FLOAT" value="2"/>
+ <value name="PRIM_ID" value="3"/>
+ </field>
+ <field name="Swizzle Select" start="6" end="7" type="uint">
+ <value name="INPUTATTR" value="0"/>
+ <value name="INPUTATTR_FACING" value="1"/>
+ <value name="INPUTATTR_W" value="2"/>
+ <value name="INPUTATTR_FACING_W" value="3"/>
+ </field>
+ <field name="Source Attribute" start="0" end="4" type="uint"/>
+ </struct>
+
<struct name="SCISSOR_RECT" length="2">
<field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/>
<field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/>
@@ -1524,41 +1545,8 @@
</field>
<field name="Vertex URB Entry Read Length" start="43" end="47" type="uint"/>
<field name="Vertex URB Entry Read Offset" start="36" end="41" type="uint"/>
- <group count="8" start="64" size="32">
- <field name="Attribute [2n+1] Component Override W" start="31" end="31" type="bool"/>
- <field name="Attribute [2n+1] Component Override Z" start="30" end="30" type="bool"/>
- <field name="Attribute [2n+1] Component Override Y" start="29" end="29" type="bool"/>
- <field name="Attribute [2n+1] Component Override X" start="28" end="28" type="bool"/>
- <field name="Attribute [2n+1] Constant Source" start="25" end="26" type="uint">
- <value name="CONST_0000" value="0"/>
- <value name="CONST_0001_FLOAT" value="1"/>
- <value name="CONST_1111_FLOAT" value="2"/>
- <value name="PRIM_ID" value="3"/>
- </field>
- <field name="Attribute [2n+1] Swizzle Select" start="22" end="23" type="uint">
- <value name="INPUTATTR" value="0"/>
- <value name="INPUTATTR_FACING" value="1"/>
- <value name="INPUTATTR_W" value="2"/>
- <value name="INPUTATTR_FACING_W" value="3"/>
- </field>
- <field name="Attribute [2n+1] Source Attribute" start="16" end="20" type="uint"/>
- <field name="Attribute [2n] Component Override W" start="15" end="15" type="bool"/>
- <field name="Attribute [2n] Component Override Z" start="14" end="14" type="bool"/>
- <field name="Attribute [2n] Component Override Y" start="13" end="13" type="bool"/>
- <field name="Attribute [2n] Component Override X" start="12" end="12" type="bool"/>
- <field name="Attribute [2n] Constant Source" start="9" end="10" type="uint">
- <value name="CONST_0000" value="0"/>
- <value name="CONST_0001_FLOAT" value="1"/>
- <value name="CONST_1111_FLOAT" value="2"/>
- <value name="PRIM_ID" value="3"/>
- </field>
- <field name="Attribute [2n] Swizzle Select" start="6" end="7" type="uint">
- <value name="INPUTATTR" value="0"/>
- <value name="INPUTATTR_FACING" value="1"/>
- <value name="INPUTATTR_W" value="2"/>
- <value name="INPUTATTR_FACING_W" value="3"/>
- </field>
- <field name="Attribute [2n] Source Attribute" start="0" end="4" type="uint"/>
+ <group count="16" start="64" size="16">
+ <field name="Attribute" start="0" end="15" type="SF_OUTPUT_ATTRIBUTE_DETAIL"/>
</group>
<field name="Point Sprite Texture Coordinate Enable" start="320" end="351" type="uint"/>
<field name="Constant Interpolation Enable[31:0]" start="352" end="383" type="uint"/>