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authorJason Ekstrand <[email protected]>2019-02-21 10:41:59 -0600
committerJason Ekstrand <[email protected]>2019-02-28 16:58:20 -0600
commite8f863e7189076d7005c4586f1512d0f87afc1d8 (patch)
tree3e53030eb9000bf0eaabf647ca6b55c82902de3c /src/intel/compiler
parent95ae400abcda4f692fd31c9132462d904f939ec3 (diff)
intel/compiler: Re-prefix non-logical surface opcodes with VEC4
The scalar back-end uses SHADER_OPCODE_SEND for all surface messages so we no longer need the non-logical opcodes there. Prefix them VEC4 so it's clear that they're only used by the vec4 back-end. Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/intel/compiler')
-rw-r--r--src/intel/compiler/brw_eu_defines.h6
-rw-r--r--src/intel/compiler/brw_fs.cpp9
-rw-r--r--src/intel/compiler/brw_fs_copy_propagation.cpp12
-rw-r--r--src/intel/compiler/brw_fs_dead_code_eliminate.cpp1
-rw-r--r--src/intel/compiler/brw_schedule_instructions.cpp6
-rw-r--r--src/intel/compiler/brw_shader.cpp12
-rw-r--r--src/intel/compiler/brw_vec4.cpp12
-rw-r--r--src/intel/compiler/brw_vec4_copy_propagation.cpp2
-rw-r--r--src/intel/compiler/brw_vec4_generator.cpp6
-rw-r--r--src/intel/compiler/brw_vec4_surface_builder.cpp6
10 files changed, 25 insertions, 47 deletions
diff --git a/src/intel/compiler/brw_eu_defines.h b/src/intel/compiler/brw_eu_defines.h
index bd5e71e1419..3ce7cca0eb1 100644
--- a/src/intel/compiler/brw_eu_defines.h
+++ b/src/intel/compiler/brw_eu_defines.h
@@ -402,12 +402,12 @@ enum opcode {
* Source 4: [required] Opcode-specific control immediate, same as source 2
* of the matching non-LOGICAL opcode.
*/
- SHADER_OPCODE_UNTYPED_ATOMIC,
+ VEC4_OPCODE_UNTYPED_ATOMIC,
SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL,
SHADER_OPCODE_UNTYPED_ATOMIC_FLOAT_LOGICAL,
- SHADER_OPCODE_UNTYPED_SURFACE_READ,
+ VEC4_OPCODE_UNTYPED_SURFACE_READ,
SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL,
- SHADER_OPCODE_UNTYPED_SURFACE_WRITE,
+ VEC4_OPCODE_UNTYPED_SURFACE_WRITE,
SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL,
/**
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index ff7af516b08..470c02145f6 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -221,9 +221,6 @@ fs_inst::is_send_from_grf() const
case FS_OPCODE_INTERPOLATE_AT_SAMPLE:
case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET:
case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET:
- case SHADER_OPCODE_UNTYPED_ATOMIC:
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
- case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
case SHADER_OPCODE_URB_WRITE_SIMD8:
case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT:
case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED:
@@ -280,9 +277,6 @@ fs_inst::is_control_source(unsigned arg) const
case SHADER_OPCODE_TG4:
case SHADER_OPCODE_TG4_OFFSET:
case SHADER_OPCODE_SAMPLEINFO:
- case SHADER_OPCODE_UNTYPED_ATOMIC:
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
- case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
return arg == 1 || arg == 2;
case SHADER_OPCODE_SEND:
@@ -953,9 +947,6 @@ fs_inst::size_read(int arg) const
case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT:
case SHADER_OPCODE_URB_READ_SIMD8:
case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT:
- case SHADER_OPCODE_UNTYPED_ATOMIC:
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
- case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
case FS_OPCODE_INTERPOLATE_AT_SAMPLE:
case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET:
if (arg == 0)
diff --git a/src/intel/compiler/brw_fs_copy_propagation.cpp b/src/intel/compiler/brw_fs_copy_propagation.cpp
index 6756694eca6..1f4e122e6c9 100644
--- a/src/intel/compiler/brw_fs_copy_propagation.cpp
+++ b/src/intel/compiler/brw_fs_copy_propagation.cpp
@@ -709,18 +709,6 @@ fs_visitor::try_constant_propagate(fs_inst *inst, acp_entry *entry)
}
break;
- case SHADER_OPCODE_UNTYPED_ATOMIC:
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
- case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
- /* We only propagate into the surface argument of the
- * instruction. Everything else goes through LOAD_PAYLOAD.
- */
- if (i == 1) {
- inst->src[i] = val;
- progress = true;
- }
- break;
-
case FS_OPCODE_FB_WRITE_LOGICAL:
/* The stencil and omask sources of FS_OPCODE_FB_WRITE_LOGICAL are
* bit-cast using a strided region so they cannot be immediates.
diff --git a/src/intel/compiler/brw_fs_dead_code_eliminate.cpp b/src/intel/compiler/brw_fs_dead_code_eliminate.cpp
index ea460c3e264..38ae1d41a6a 100644
--- a/src/intel/compiler/brw_fs_dead_code_eliminate.cpp
+++ b/src/intel/compiler/brw_fs_dead_code_eliminate.cpp
@@ -53,7 +53,6 @@ static bool
can_omit_write(const fs_inst *inst)
{
switch (inst->opcode) {
- case SHADER_OPCODE_UNTYPED_ATOMIC:
case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL:
case SHADER_OPCODE_UNTYPED_ATOMIC_FLOAT_LOGICAL:
case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL:
diff --git a/src/intel/compiler/brw_schedule_instructions.cpp b/src/intel/compiler/brw_schedule_instructions.cpp
index 1d5ee56bd4a..4fed1492ff7 100644
--- a/src/intel/compiler/brw_schedule_instructions.cpp
+++ b/src/intel/compiler/brw_schedule_instructions.cpp
@@ -367,13 +367,13 @@ schedule_node::set_latency_gen7(bool is_haswell)
latency = 50;
break;
- case SHADER_OPCODE_UNTYPED_ATOMIC:
+ case VEC4_OPCODE_UNTYPED_ATOMIC:
/* See GEN7_DATAPORT_DC_UNTYPED_ATOMIC_OP */
latency = 14000;
break;
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
- case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
+ case VEC4_OPCODE_UNTYPED_SURFACE_READ:
+ case VEC4_OPCODE_UNTYPED_SURFACE_WRITE:
/* See also GEN7_DATAPORT_DC_UNTYPED_SURFACE_READ */
latency = is_haswell ? 300 : 600;
break;
diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp
index 2afb6699d7e..1a9f097fd5b 100644
--- a/src/intel/compiler/brw_shader.cpp
+++ b/src/intel/compiler/brw_shader.cpp
@@ -276,17 +276,17 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
case SHADER_OPCODE_SHADER_TIME_ADD:
return "shader_time_add";
- case SHADER_OPCODE_UNTYPED_ATOMIC:
+ case VEC4_OPCODE_UNTYPED_ATOMIC:
return "untyped_atomic";
case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL:
return "untyped_atomic_logical";
case SHADER_OPCODE_UNTYPED_ATOMIC_FLOAT_LOGICAL:
return "untyped_atomic_float_logical";
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
+ case VEC4_OPCODE_UNTYPED_SURFACE_READ:
return "untyped_surface_read";
case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
return "untyped_surface_read_logical";
- case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
+ case VEC4_OPCODE_UNTYPED_SURFACE_WRITE:
return "untyped_surface_write";
case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
return "untyped_surface_write_logical";
@@ -1001,11 +1001,11 @@ backend_instruction::has_side_effects() const
case SHADER_OPCODE_SEND:
return send_has_side_effects;
- case SHADER_OPCODE_UNTYPED_ATOMIC:
+ case VEC4_OPCODE_UNTYPED_ATOMIC:
case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL:
case SHADER_OPCODE_UNTYPED_ATOMIC_FLOAT_LOGICAL:
case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
- case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
+ case VEC4_OPCODE_UNTYPED_SURFACE_WRITE:
case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
case SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL:
case SHADER_OPCODE_A64_BYTE_SCATTERED_WRITE_LOGICAL:
@@ -1040,7 +1040,7 @@ backend_instruction::is_volatile() const
case SHADER_OPCODE_SEND:
return send_is_volatile;
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
+ case VEC4_OPCODE_UNTYPED_SURFACE_READ:
case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index 74f3539af2d..fe368518fba 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -153,9 +153,9 @@ vec4_instruction::is_send_from_grf()
switch (opcode) {
case SHADER_OPCODE_SHADER_TIME_ADD:
case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7:
- case SHADER_OPCODE_UNTYPED_ATOMIC:
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
- case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
+ case VEC4_OPCODE_UNTYPED_ATOMIC:
+ case VEC4_OPCODE_UNTYPED_SURFACE_READ:
+ case VEC4_OPCODE_UNTYPED_SURFACE_WRITE:
case VEC4_OPCODE_URB_READ:
case TCS_OPCODE_URB_WRITE:
case TCS_OPCODE_RELEASE_INPUT:
@@ -209,9 +209,9 @@ vec4_instruction::size_read(unsigned arg) const
{
switch (opcode) {
case SHADER_OPCODE_SHADER_TIME_ADD:
- case SHADER_OPCODE_UNTYPED_ATOMIC:
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
- case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
+ case VEC4_OPCODE_UNTYPED_ATOMIC:
+ case VEC4_OPCODE_UNTYPED_SURFACE_READ:
+ case VEC4_OPCODE_UNTYPED_SURFACE_WRITE:
case TCS_OPCODE_URB_WRITE:
if (arg == 0)
return mlen * REG_SIZE;
diff --git a/src/intel/compiler/brw_vec4_copy_propagation.cpp b/src/intel/compiler/brw_vec4_copy_propagation.cpp
index 63155ecdfb0..8c935b3e549 100644
--- a/src/intel/compiler/brw_vec4_copy_propagation.cpp
+++ b/src/intel/compiler/brw_vec4_copy_propagation.cpp
@@ -190,7 +190,7 @@ try_constant_propagate(const struct gen_device_info *devinfo,
inst->src[arg] = value;
return true;
- case SHADER_OPCODE_UNTYPED_ATOMIC:
+ case VEC4_OPCODE_UNTYPED_ATOMIC:
if (arg == 1) {
inst->src[arg] = value;
return true;
diff --git a/src/intel/compiler/brw_vec4_generator.cpp b/src/intel/compiler/brw_vec4_generator.cpp
index d361b1c4ca6..8e3dc34ddb3 100644
--- a/src/intel/compiler/brw_vec4_generator.cpp
+++ b/src/intel/compiler/brw_vec4_generator.cpp
@@ -1863,20 +1863,20 @@ generate_code(struct brw_codegen *p,
prog_data->base.binding_table.shader_time_start);
break;
- case SHADER_OPCODE_UNTYPED_ATOMIC:
+ case VEC4_OPCODE_UNTYPED_ATOMIC:
assert(src[2].file == BRW_IMMEDIATE_VALUE);
brw_untyped_atomic(p, dst, src[0], src[1], src[2].ud, inst->mlen,
!inst->dst.is_null(), inst->header_size);
break;
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
+ case VEC4_OPCODE_UNTYPED_SURFACE_READ:
assert(!inst->header_size);
assert(src[2].file == BRW_IMMEDIATE_VALUE);
brw_untyped_surface_read(p, dst, src[0], src[1], inst->mlen,
src[2].ud);
break;
- case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
+ case VEC4_OPCODE_UNTYPED_SURFACE_WRITE:
assert(src[2].file == BRW_IMMEDIATE_VALUE);
brw_untyped_surface_write(p, src[0], src[1], inst->mlen,
src[2].ud, inst->header_size);
diff --git a/src/intel/compiler/brw_vec4_surface_builder.cpp b/src/intel/compiler/brw_vec4_surface_builder.cpp
index 653ee4615ee..7120558cf22 100644
--- a/src/intel/compiler/brw_vec4_surface_builder.cpp
+++ b/src/intel/compiler/brw_vec4_surface_builder.cpp
@@ -146,7 +146,7 @@ namespace brw {
unsigned dims, unsigned size,
brw_predicate pred)
{
- return emit_send(bld, SHADER_OPCODE_UNTYPED_SURFACE_READ, src_reg(),
+ return emit_send(bld, VEC4_OPCODE_UNTYPED_SURFACE_READ, src_reg(),
emit_insert(bld, addr, dims, true), 1,
src_reg(), 0,
surface, size, 1, pred);
@@ -165,7 +165,7 @@ namespace brw {
{
const bool has_simd4x2 = (bld.shader->devinfo->gen >= 8 ||
bld.shader->devinfo->is_haswell);
- emit_send(bld, SHADER_OPCODE_UNTYPED_SURFACE_WRITE, src_reg(),
+ emit_send(bld, VEC4_OPCODE_UNTYPED_SURFACE_WRITE, src_reg(),
emit_insert(bld, addr, dims, has_simd4x2),
has_simd4x2 ? 1 : dims,
emit_insert(bld, src, size, has_simd4x2),
@@ -204,7 +204,7 @@ namespace brw {
swizzle(src1, BRW_SWIZZLE_XXXX));
}
- return emit_send(bld, SHADER_OPCODE_UNTYPED_ATOMIC, src_reg(),
+ return emit_send(bld, VEC4_OPCODE_UNTYPED_ATOMIC, src_reg(),
emit_insert(bld, addr, dims, has_simd4x2),
has_simd4x2 ? 1 : dims,
emit_insert(bld, src_reg(srcs), size, has_simd4x2),