diff options
author | Jose Maria Casanova Crespo <[email protected]> | 2018-02-20 10:28:41 +0100 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2018-02-28 21:37:40 -0800 |
commit | 02266f9ba1990eac655ae98b5febf298cc2d33d8 (patch) | |
tree | 37e91dba3afa67234b139ff561c58077d56cc68d /src/intel/compiler | |
parent | 23ffb7c2d17f0268b209782a46e6cb838bd63585 (diff) |
spirv/i965/anv: Relax push constant offset assertions being 32-bit aligned
The introduction of 16-bit types with VK_KHR_16bit_storages implies that
push constant offsets could be multiple of 2-bytes. Some assertions are
updated so offsets should be just multiple of size of the base type but
in some cases we can not assume it as doubles aren't aligned to 8 bytes
in some cases.
For 16-bit types, the push constant offset takes into account the
internal offset in the 32-bit uniform bucket adding 2-bytes when we access
not 32-bit aligned elements. In all 32-bit aligned cases it just becomes 0.
v2: Assert offsets to be aligned to the dest type size. (Jason Ekstrand)
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/compiler')
-rw-r--r-- | src/intel/compiler/brw_fs_nir.cpp | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src/intel/compiler/brw_fs_nir.cpp b/src/intel/compiler/brw_fs_nir.cpp index 73f424cf10a..47247875e8b 100644 --- a/src/intel/compiler/brw_fs_nir.cpp +++ b/src/intel/compiler/brw_fs_nir.cpp @@ -3882,16 +3882,21 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr break; case nir_intrinsic_load_uniform: { - /* Offsets are in bytes but they should always be multiples of 4 */ - assert(instr->const_index[0] % 4 == 0); + /* Offsets are in bytes but they should always aligned to + * the type size + */ + assert(instr->const_index[0] % 4 == 0 || + instr->const_index[0] % type_sz(dest.type) == 0); fs_reg src(UNIFORM, instr->const_index[0] / 4, dest.type); nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]); if (const_offset) { - /* Offsets are in bytes but they should always be multiples of 4 */ - assert(const_offset->u32[0] % 4 == 0); - src.offset = const_offset->u32[0]; + assert(const_offset->u32[0] % type_sz(dest.type) == 0); + /* For 16-bit types we add the module of the const_index[0] + * offset to access to not 32-bit aligned element + */ + src.offset = const_offset->u32[0] + instr->const_index[0] % 4; for (unsigned j = 0; j < instr->num_components; j++) { bld.MOV(offset(dest, bld, j), offset(src, bld, j)); |