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authorVasily Khoruzhick <[email protected]>2019-08-29 21:14:54 -0700
committerVasily Khoruzhick <[email protected]>2019-09-06 01:51:28 +0000
commit9367d2ca37a3b8108ecb74e2875a600b5543c163 (patch)
tree01a8c4937a0ff41d3e7bfe4d27008649f46f522e /src/intel/compiler
parentf9f7cbc1aa36cce6caa42c0cf58c5cbefedc19fd (diff)
nir: allow specifying filter callback in lower_alu_to_scalar
Set of opcodes doesn't have enough flexibility in certain cases. E.g. Utgard PP has vector conditional select operation, but condition is always scalar. Lowering all the vector selects to scalar increases instruction number, so we need a way to filter only those ops that can't be handled in hardware. Reviewed-by: Qiang Yu <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Vasily Khoruzhick <[email protected]>
Diffstat (limited to 'src/intel/compiler')
-rw-r--r--src/intel/compiler/brw_nir.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
index bd5c5016550..c710fe46e5d 100644
--- a/src/intel/compiler/brw_nir.c
+++ b/src/intel/compiler/brw_nir.c
@@ -518,7 +518,7 @@ brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
OPT(nir_opt_combine_stores, nir_var_all);
if (is_scalar) {
- OPT(nir_lower_alu_to_scalar, NULL);
+ OPT(nir_lower_alu_to_scalar, NULL, NULL);
}
OPT(nir_copy_prop);
@@ -654,7 +654,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir,
const bool is_scalar = compiler->scalar_stage[nir->info.stage];
if (is_scalar) {
- OPT(nir_lower_alu_to_scalar, NULL);
+ OPT(nir_lower_alu_to_scalar, NULL, NULL);
}
if (nir->info.stage == MESA_SHADER_GEOMETRY)
@@ -871,7 +871,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
OPT(brw_nir_lower_conversions);
if (is_scalar)
- OPT(nir_lower_alu_to_scalar, NULL);
+ OPT(nir_lower_alu_to_scalar, NULL, NULL);
OPT(nir_lower_to_source_mods, nir_lower_all_source_mods);
OPT(nir_copy_prop);
OPT(nir_opt_dce);