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authorAlejandro PiƱeiro <[email protected]>2017-07-01 08:06:17 +0200
committerJose Maria Casanova Crespo <[email protected]>2017-12-06 08:57:18 +0100
commit2d28ca70005968c7becb4e598b97e72c8e4890a2 (patch)
tree24a6ab95ec1e46f3703ba5283b9b56d78578c229 /src/intel/compiler
parent4049c041221e614c64641fcbeb5b396fd3daa507 (diff)
i965/vec4: Handle 16-bit types at type_size_xvec4
These types have similar vec4 sizes as their 32-bit counterparts. The vec4 backend doesn't support 16-bit types and probably never will, but this method is called by the scalar backend at fs_visitor::nir_setup_outputs(), so we still need to provide valid vec4 sizes for 16-bit types. In the future, something different should be implemented to avoid this dependency. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/compiler')
-rw-r--r--src/intel/compiler/brw_vec4_visitor.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_vec4_visitor.cpp b/src/intel/compiler/brw_vec4_visitor.cpp
index a845a8dc633..53f6a5ed546 100644
--- a/src/intel/compiler/brw_vec4_visitor.cpp
+++ b/src/intel/compiler/brw_vec4_visitor.cpp
@@ -584,8 +584,11 @@ type_size_xvec4(const struct glsl_type *type, bool as_vec4)
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_FLOAT16:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_DOUBLE:
+ case GLSL_TYPE_UINT16:
+ case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
if (type->is_matrix()) {