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authorCaio Marcelo de Oliveira Filho <[email protected]>2019-10-04 12:30:08 -0700
committerCaio Marcelo de Oliveira Filho <[email protected]>2019-10-17 10:02:35 -0700
commitc847bfaaf5cf4ef2550bb90e6f9db81db1870ee0 (patch)
tree4bf455dc6b5831603ed982ccbf00d1925781f9f7 /src/intel/compiler
parent4b458b3e8f5fb01c23677a905554c070a8809fba (diff)
intel/fs/gen12: Add tests for scoreboard pass
Tests the combinations of cases of RAW, WAW and WAR hazards involving both inorder and outoforder instructions. Also tests that dependencies combine and propagate correctly through control flow (loops and conditionals). v2: Add an extra test illustrating that the non-logical CFG edge between then-block and else-block is being taking into account. (Curro) Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src/intel/compiler')
-rw-r--r--src/intel/compiler/meson.build2
-rw-r--r--src/intel/compiler/test_fs_scoreboard.cpp863
2 files changed, 864 insertions, 1 deletions
diff --git a/src/intel/compiler/meson.build b/src/intel/compiler/meson.build
index 0a782fa70f1..2d938bc48b2 100644
--- a/src/intel/compiler/meson.build
+++ b/src/intel/compiler/meson.build
@@ -148,7 +148,7 @@ if with_tests
'fs_saturate_propagation', 'vf_float_conversions',
'vec4_register_coalesce', 'vec4_copy_propagation',
'vec4_cmod_propagation', 'vec4_dead_code_eliminate',
- 'eu_compact', 'eu_validate']
+ 'eu_compact', 'eu_validate', 'fs_scoreboard']
test(
t,
executable(
diff --git a/src/intel/compiler/test_fs_scoreboard.cpp b/src/intel/compiler/test_fs_scoreboard.cpp
new file mode 100644
index 00000000000..4c6acfaf201
--- /dev/null
+++ b/src/intel/compiler/test_fs_scoreboard.cpp
@@ -0,0 +1,863 @@
+/*
+ * Copyright © 2019 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <gtest/gtest.h>
+#include "brw_fs.h"
+#include "brw_cfg.h"
+#include "program/program.h"
+
+using namespace brw;
+
+class scoreboard_test : public ::testing::Test {
+ virtual void SetUp();
+
+public:
+ struct brw_compiler *compiler;
+ struct gen_device_info *devinfo;
+ struct gl_context *ctx;
+ struct brw_wm_prog_data *prog_data;
+ struct gl_shader_program *shader_prog;
+ fs_visitor *v;
+};
+
+void scoreboard_test::SetUp()
+{
+ ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
+ compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
+ devinfo = (struct gen_device_info *)calloc(1, sizeof(*devinfo));
+ compiler->devinfo = devinfo;
+
+ prog_data = ralloc(NULL, struct brw_wm_prog_data);
+ nir_shader *shader =
+ nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL, NULL);
+
+ v = new fs_visitor(compiler, NULL, NULL, NULL, &prog_data->base, shader, 8, -1);
+
+ devinfo->gen = 12;
+}
+
+static fs_inst *
+instruction(bblock_t *block, int num)
+{
+ fs_inst *inst = (fs_inst *)block->start();
+ for (int i = 0; i < num; i++) {
+ inst = (fs_inst *)inst->next;
+ }
+ return inst;
+}
+
+static void
+lower_scoreboard(fs_visitor *v)
+{
+ const bool print = getenv("TEST_DEBUG");
+
+ if (print) {
+ fprintf(stderr, "= Before =\n");
+ v->cfg->dump(v);
+ }
+
+ v->lower_scoreboard();
+
+ if (print) {
+ fprintf(stderr, "\n= After =\n");
+ v->cfg->dump(v);
+ }
+}
+
+fs_inst *
+emit_SEND(const fs_builder &bld, const fs_reg &dst,
+ const fs_reg &desc, const fs_reg &payload)
+{
+ fs_inst *inst = bld.emit(SHADER_OPCODE_SEND, dst, desc, desc, payload);
+ inst->mlen = 1;
+ return inst;
+}
+
+bool operator ==(const tgl_swsb &a, const tgl_swsb &b)
+{
+ return a.mode == b.mode &&
+ a.regdist == b.regdist &&
+ (a.mode == TGL_SBID_NULL || a.sbid == b.sbid);
+}
+
+std::ostream &operator<<(std::ostream &os, const tgl_swsb &swsb) {
+ if (swsb.regdist)
+ os << "@" << swsb.regdist;
+
+ if (swsb.mode) {
+ if (swsb.regdist)
+ os << " ";
+ os << "$" << swsb.sbid;
+ if (swsb.mode & TGL_SBID_DST)
+ os << ".dst";
+ if (swsb.mode & TGL_SBID_SRC)
+ os << ".src";
+ }
+
+ return os;
+}
+
+TEST_F(scoreboard_test, RAW_inorder_inorder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ fs_reg y = v->vgrf(glsl_type::int_type);
+ bld.ADD( x, g[1], g[2]);
+ bld.MUL( y, g[3], g[4]);
+ bld.AND(g[5], x, y);
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 1)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 2)->sched, tgl_swsb_regdist(1));
+}
+
+TEST_F(scoreboard_test, RAW_inorder_outoforder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.ADD( x, g[1], g[2]);
+ bld.MUL( g[3], g[4], g[5]);
+ emit_SEND(bld, g[6], g[7], x);
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 1)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 2)->sched,
+ (tgl_swsb { .regdist = 2, .sbid = 0, .mode = TGL_SBID_SET }));
+}
+
+TEST_F(scoreboard_test, RAW_outoforder_inorder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ fs_reg y = v->vgrf(glsl_type::int_type);
+ emit_SEND(bld, x, g[1], g[2]);
+ bld.MUL( y, g[3], g[4]);
+ bld.AND( g[5], x, y);
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_sbid(TGL_SBID_SET, 0));
+ EXPECT_EQ(instruction(block0, 1)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 2)->sched,
+ (tgl_swsb { .regdist = 1, .sbid = 0, .mode = TGL_SBID_DST }));
+}
+
+TEST_F(scoreboard_test, RAW_outoforder_outoforder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ /* The second SEND depends on the first, and would need to refer to two
+ * SBIDs. Since it is not possible we expect a SYNC instruction to be
+ * added.
+ */
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ emit_SEND(bld, x, g[1], g[2]);
+ emit_SEND(bld, g[3], x, g[4])->sfid++;
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(1, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_sbid(TGL_SBID_SET, 0));
+
+ fs_inst *sync = instruction(block0, 1);
+ EXPECT_EQ(sync->opcode, BRW_OPCODE_SYNC);
+ EXPECT_EQ(sync->sched, tgl_swsb_sbid(TGL_SBID_DST, 0));
+
+ EXPECT_EQ(instruction(block0, 2)->sched, tgl_swsb_sbid(TGL_SBID_SET, 1));
+}
+
+TEST_F(scoreboard_test, WAR_inorder_inorder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.ADD(g[1], x, g[2]);
+ bld.MUL(g[3], g[4], g[5]);
+ bld.AND( x, g[6], g[7]);
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 1)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 2)->sched, tgl_swsb_null());
+}
+
+TEST_F(scoreboard_test, WAR_inorder_outoforder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.ADD( g[1], x, g[2]);
+ bld.MUL( g[3], g[4], g[5]);
+ emit_SEND(bld, x, g[6], g[7]);
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 1)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 2)->sched,
+ (tgl_swsb { .regdist = 2, .sbid = 0, .mode = TGL_SBID_SET }));
+}
+
+TEST_F(scoreboard_test, WAR_outoforder_inorder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ emit_SEND(bld, g[1], g[2], x);
+ bld.MUL( g[4], g[5], g[6]);
+ bld.AND( x, g[7], g[8]);
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_sbid(TGL_SBID_SET, 0));
+ EXPECT_EQ(instruction(block0, 1)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 2)->sched, tgl_swsb_sbid(TGL_SBID_SRC, 0));
+}
+
+TEST_F(scoreboard_test, WAR_outoforder_outoforder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ emit_SEND(bld, g[1], g[2], x);
+ emit_SEND(bld, x, g[3], g[4])->sfid++;
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(1, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_sbid(TGL_SBID_SET, 0));
+
+ fs_inst *sync = instruction(block0, 1);
+ EXPECT_EQ(sync->opcode, BRW_OPCODE_SYNC);
+ EXPECT_EQ(sync->sched, tgl_swsb_sbid(TGL_SBID_SRC, 0));
+
+ EXPECT_EQ(instruction(block0, 2)->sched, tgl_swsb_sbid(TGL_SBID_SET, 1));
+}
+
+TEST_F(scoreboard_test, WAW_inorder_inorder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.ADD( x, g[1], g[2]);
+ bld.MUL(g[3], g[4], g[5]);
+ bld.AND( x, g[6], g[7]);
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 1)->sched, tgl_swsb_null());
+
+ /* NOTE: We only need this RegDist if a long instruction is followed by a
+ * short one. The pass is currently conservative about this and adding the
+ * annotation.
+ */
+ EXPECT_EQ(instruction(block0, 2)->sched, tgl_swsb_regdist(2));
+}
+
+TEST_F(scoreboard_test, WAW_inorder_outoforder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.ADD( x, g[1], g[2]);
+ bld.MUL( g[3], g[4], g[5]);
+ emit_SEND(bld, x, g[6], g[7]);
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 1)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 2)->sched,
+ (tgl_swsb { .regdist = 2, .sbid = 0, .mode = TGL_SBID_SET }));
+}
+
+TEST_F(scoreboard_test, WAW_outoforder_inorder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ emit_SEND(bld, x, g[1], g[2]);
+ bld.MUL( g[3], g[4], g[5]);
+ bld.AND( x, g[6], g[7]);
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_sbid(TGL_SBID_SET, 0));
+ EXPECT_EQ(instruction(block0, 1)->sched, tgl_swsb_null());
+ EXPECT_EQ(instruction(block0, 2)->sched, tgl_swsb_sbid(TGL_SBID_DST, 0));
+}
+
+TEST_F(scoreboard_test, WAW_outoforder_outoforder)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ emit_SEND(bld, x, g[1], g[2]);
+ emit_SEND(bld, x, g[3], g[4])->sfid++;
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(1, block0->end_ip);
+
+ lower_scoreboard(v);
+ ASSERT_EQ(0, block0->start_ip);
+ ASSERT_EQ(2, block0->end_ip);
+
+ EXPECT_EQ(instruction(block0, 0)->sched, tgl_swsb_sbid(TGL_SBID_SET, 0));
+
+ fs_inst *sync = instruction(block0, 1);
+ EXPECT_EQ(sync->opcode, BRW_OPCODE_SYNC);
+ EXPECT_EQ(sync->sched, tgl_swsb_sbid(TGL_SBID_DST, 0));
+
+ EXPECT_EQ(instruction(block0, 2)->sched, tgl_swsb_sbid(TGL_SBID_SET, 1));
+}
+
+
+TEST_F(scoreboard_test, loop1)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.XOR( x, g[1], g[2]);
+
+ bld.emit(BRW_OPCODE_DO);
+
+ bld.ADD( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_WHILE)->predicate = BRW_PREDICATE_NORMAL;
+
+ bld.MUL( x, g[1], g[2]);
+
+ v->calculate_cfg();
+ lower_scoreboard(v);
+
+ bblock_t *body = v->cfg->blocks[2];
+ fs_inst *add = instruction(body, 0);
+ EXPECT_EQ(add->opcode, BRW_OPCODE_ADD);
+ EXPECT_EQ(add->sched, tgl_swsb_regdist(1));
+
+ bblock_t *last_block = v->cfg->blocks[3];
+ fs_inst *mul = instruction(last_block, 0);
+ EXPECT_EQ(mul->opcode, BRW_OPCODE_MUL);
+ EXPECT_EQ(mul->sched, tgl_swsb_regdist(1));
+}
+
+TEST_F(scoreboard_test, loop2)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.XOR( x, g[1], g[2]);
+ bld.XOR(g[3], g[1], g[2]);
+ bld.XOR(g[4], g[1], g[2]);
+ bld.XOR(g[5], g[1], g[2]);
+
+ bld.emit(BRW_OPCODE_DO);
+
+ bld.ADD( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_WHILE)->predicate = BRW_PREDICATE_NORMAL;
+
+ bld.MUL( x, g[1], g[2]);
+
+ v->calculate_cfg();
+ lower_scoreboard(v);
+
+ /* Now the write in ADD has the tightest RegDist for both ADD and MUL. */
+
+ bblock_t *body = v->cfg->blocks[2];
+ fs_inst *add = instruction(body, 0);
+ EXPECT_EQ(add->opcode, BRW_OPCODE_ADD);
+ EXPECT_EQ(add->sched, tgl_swsb_regdist(2));
+
+ bblock_t *last_block = v->cfg->blocks[3];
+ fs_inst *mul = instruction(last_block, 0);
+ EXPECT_EQ(mul->opcode, BRW_OPCODE_MUL);
+ EXPECT_EQ(mul->sched, tgl_swsb_regdist(2));
+}
+
+TEST_F(scoreboard_test, loop3)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.XOR( x, g[1], g[2]);
+
+ bld.emit(BRW_OPCODE_DO);
+
+ /* For the ADD in the loop body this extra distance will always apply. */
+ bld.XOR(g[3], g[1], g[2]);
+ bld.XOR(g[4], g[1], g[2]);
+ bld.XOR(g[5], g[1], g[2]);
+ bld.XOR(g[6], g[1], g[2]);
+
+ bld.ADD( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_WHILE)->predicate = BRW_PREDICATE_NORMAL;
+
+ bld.MUL( x, g[1], g[2]);
+
+ v->calculate_cfg();
+ lower_scoreboard(v);
+
+ bblock_t *body = v->cfg->blocks[2];
+ fs_inst *add = instruction(body, 4);
+ EXPECT_EQ(add->opcode, BRW_OPCODE_ADD);
+ EXPECT_EQ(add->sched, tgl_swsb_regdist(5));
+
+ bblock_t *last_block = v->cfg->blocks[3];
+ fs_inst *mul = instruction(last_block, 0);
+ EXPECT_EQ(mul->opcode, BRW_OPCODE_MUL);
+ EXPECT_EQ(mul->sched, tgl_swsb_regdist(1));
+}
+
+
+TEST_F(scoreboard_test, conditional1)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.XOR( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_IF);
+
+ bld.ADD( x, g[1], g[2]);
+
+ bld.emit(BRW_OPCODE_ENDIF);
+ bld.MUL( x, g[1], g[2]);
+
+ v->calculate_cfg();
+ lower_scoreboard(v);
+
+ bblock_t *body = v->cfg->blocks[1];
+ fs_inst *add = instruction(body, 0);
+ EXPECT_EQ(add->opcode, BRW_OPCODE_ADD);
+ EXPECT_EQ(add->sched, tgl_swsb_regdist(2));
+
+ bblock_t *last_block = v->cfg->blocks[2];
+ fs_inst *mul = instruction(last_block, 1);
+ EXPECT_EQ(mul->opcode, BRW_OPCODE_MUL);
+ EXPECT_EQ(mul->sched, tgl_swsb_regdist(2));
+}
+
+TEST_F(scoreboard_test, conditional2)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.XOR( x, g[1], g[2]);
+ bld.XOR(g[3], g[1], g[2]);
+ bld.XOR(g[4], g[1], g[2]);
+ bld.XOR(g[5], g[1], g[2]);
+ bld.emit(BRW_OPCODE_IF);
+
+ bld.ADD( x, g[1], g[2]);
+
+ bld.emit(BRW_OPCODE_ENDIF);
+ bld.MUL( x, g[1], g[2]);
+
+ v->calculate_cfg();
+ lower_scoreboard(v);
+
+ bblock_t *body = v->cfg->blocks[1];
+ fs_inst *add = instruction(body, 0);
+ EXPECT_EQ(add->opcode, BRW_OPCODE_ADD);
+ EXPECT_EQ(add->sched, tgl_swsb_regdist(5));
+
+ bblock_t *last_block = v->cfg->blocks[2];
+ fs_inst *mul = instruction(last_block, 1);
+ EXPECT_EQ(mul->opcode, BRW_OPCODE_MUL);
+ EXPECT_EQ(mul->sched, tgl_swsb_regdist(2));
+}
+
+TEST_F(scoreboard_test, conditional3)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.XOR( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_IF);
+
+ bld.XOR(g[3], g[1], g[2]);
+ bld.XOR(g[4], g[1], g[2]);
+ bld.XOR(g[5], g[1], g[2]);
+ bld.ADD( x, g[1], g[2]);
+
+ bld.emit(BRW_OPCODE_ENDIF);
+ bld.MUL( x, g[1], g[2]);
+
+ v->calculate_cfg();
+ lower_scoreboard(v);
+
+ bblock_t *body = v->cfg->blocks[1];
+ fs_inst *add = instruction(body, 3);
+ EXPECT_EQ(add->opcode, BRW_OPCODE_ADD);
+ EXPECT_EQ(add->sched, tgl_swsb_regdist(5));
+
+ bblock_t *last_block = v->cfg->blocks[2];
+ fs_inst *mul = instruction(last_block, 1);
+ EXPECT_EQ(mul->opcode, BRW_OPCODE_MUL);
+ EXPECT_EQ(mul->sched, tgl_swsb_regdist(2));
+}
+
+TEST_F(scoreboard_test, conditional4)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.XOR( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_IF);
+
+ bld.ADD( x, g[1], g[2]);
+ bld.XOR(g[3], g[1], g[2]);
+ bld.XOR(g[4], g[1], g[2]);
+ bld.XOR(g[5], g[1], g[2]);
+
+ bld.emit(BRW_OPCODE_ENDIF);
+ bld.MUL( x, g[1], g[2]);
+
+ v->calculate_cfg();
+ lower_scoreboard(v);
+
+ bblock_t *body = v->cfg->blocks[1];
+ fs_inst *add = instruction(body, 0);
+ EXPECT_EQ(add->opcode, BRW_OPCODE_ADD);
+ EXPECT_EQ(add->sched, tgl_swsb_regdist(2));
+
+ bblock_t *last_block = v->cfg->blocks[2];
+ fs_inst *mul = instruction(last_block, 1);
+ EXPECT_EQ(mul->opcode, BRW_OPCODE_MUL);
+ EXPECT_EQ(mul->sched, tgl_swsb_regdist(3));
+}
+
+TEST_F(scoreboard_test, conditional5)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.XOR( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_IF);
+
+ bld.ADD( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_ELSE);
+
+ bld.ROL( x, g[1], g[2]);
+
+ bld.emit(BRW_OPCODE_ENDIF);
+ bld.MUL( x, g[1], g[2]);
+
+ v->calculate_cfg();
+ lower_scoreboard(v);
+
+ bblock_t *then_body = v->cfg->blocks[1];
+ fs_inst *add = instruction(then_body, 0);
+ EXPECT_EQ(add->opcode, BRW_OPCODE_ADD);
+ EXPECT_EQ(add->sched, tgl_swsb_regdist(2));
+
+ bblock_t *else_body = v->cfg->blocks[2];
+ fs_inst *rol = instruction(else_body, 0);
+ EXPECT_EQ(rol->opcode, BRW_OPCODE_ROL);
+ EXPECT_EQ(rol->sched, tgl_swsb_regdist(2));
+
+ bblock_t *last_block = v->cfg->blocks[3];
+ fs_inst *mul = instruction(last_block, 1);
+ EXPECT_EQ(mul->opcode, BRW_OPCODE_MUL);
+ EXPECT_EQ(mul->sched, tgl_swsb_regdist(2));
+}
+
+TEST_F(scoreboard_test, conditional6)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.XOR( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_IF);
+
+ bld.XOR(g[3], g[1], g[2]);
+ bld.XOR(g[4], g[1], g[2]);
+ bld.XOR(g[5], g[1], g[2]);
+ bld.ADD( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_ELSE);
+
+ bld.XOR(g[6], g[1], g[2]);
+ bld.XOR(g[7], g[1], g[2]);
+ bld.XOR(g[8], g[1], g[2]);
+ bld.XOR(g[9], g[1], g[2]);
+ bld.ROL( x, g[1], g[2]);
+
+ bld.emit(BRW_OPCODE_ENDIF);
+ bld.MUL( x, g[1], g[2]);
+
+ v->calculate_cfg();
+ lower_scoreboard(v);
+
+ bblock_t *then_body = v->cfg->blocks[1];
+ fs_inst *add = instruction(then_body, 3);
+ EXPECT_EQ(add->opcode, BRW_OPCODE_ADD);
+ EXPECT_EQ(add->sched, tgl_swsb_regdist(5));
+
+ bblock_t *else_body = v->cfg->blocks[2];
+ fs_inst *rol = instruction(else_body, 4);
+ EXPECT_EQ(rol->opcode, BRW_OPCODE_ROL);
+ EXPECT_EQ(rol->sched, tgl_swsb_regdist(6));
+
+ bblock_t *last_block = v->cfg->blocks[3];
+ fs_inst *mul = instruction(last_block, 1);
+ EXPECT_EQ(mul->opcode, BRW_OPCODE_MUL);
+ EXPECT_EQ(mul->sched, tgl_swsb_regdist(2));
+}
+
+TEST_F(scoreboard_test, conditional7)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.XOR( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_IF);
+
+ bld.ADD( x, g[1], g[2]);
+ bld.XOR(g[3], g[1], g[2]);
+ bld.XOR(g[4], g[1], g[2]);
+ bld.XOR(g[5], g[1], g[2]);
+ bld.emit(BRW_OPCODE_ELSE);
+
+ bld.ROL( x, g[1], g[2]);
+ bld.XOR(g[6], g[1], g[2]);
+ bld.XOR(g[7], g[1], g[2]);
+ bld.XOR(g[8], g[1], g[2]);
+ bld.XOR(g[9], g[1], g[2]);
+
+ bld.emit(BRW_OPCODE_ENDIF);
+ bld.MUL( x, g[1], g[2]);
+
+ v->calculate_cfg();
+ lower_scoreboard(v);
+
+ bblock_t *then_body = v->cfg->blocks[1];
+ fs_inst *add = instruction(then_body, 0);
+ EXPECT_EQ(add->opcode, BRW_OPCODE_ADD);
+ EXPECT_EQ(add->sched, tgl_swsb_regdist(2));
+
+ bblock_t *else_body = v->cfg->blocks[2];
+ fs_inst *rol = instruction(else_body, 0);
+ EXPECT_EQ(rol->opcode, BRW_OPCODE_ROL);
+ EXPECT_EQ(rol->sched, tgl_swsb_regdist(2));
+
+ bblock_t *last_block = v->cfg->blocks[3];
+ fs_inst *mul = instruction(last_block, 1);
+ EXPECT_EQ(mul->opcode, BRW_OPCODE_MUL);
+ EXPECT_EQ(mul->sched, tgl_swsb_regdist(6));
+}
+
+TEST_F(scoreboard_test, conditional8)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg g[16];
+ for (unsigned i = 0; i < ARRAY_SIZE(g); i++)
+ g[i] = v->vgrf(glsl_type::int_type);
+
+ fs_reg x = v->vgrf(glsl_type::int_type);
+ bld.XOR( x, g[1], g[2]);
+ bld.XOR(g[3], g[1], g[2]);
+ bld.XOR(g[4], g[1], g[2]);
+ bld.XOR(g[5], g[1], g[2]);
+ bld.XOR(g[6], g[1], g[2]);
+ bld.XOR(g[7], g[1], g[2]);
+ bld.emit(BRW_OPCODE_IF);
+
+ bld.ADD( x, g[1], g[2]);
+ bld.emit(BRW_OPCODE_ELSE);
+
+ bld.ROL( x, g[1], g[2]);
+
+ bld.emit(BRW_OPCODE_ENDIF);
+ bld.MUL( x, g[1], g[2]);
+
+ v->calculate_cfg();
+ lower_scoreboard(v);
+
+ bblock_t *then_body = v->cfg->blocks[1];
+ fs_inst *add = instruction(then_body, 0);
+ EXPECT_EQ(add->opcode, BRW_OPCODE_ADD);
+ EXPECT_EQ(add->sched, tgl_swsb_regdist(7));
+
+ /* Note that the ROL will have RegDist 2 and not 7, illustrating the
+ * physical CFG edge between the then-block and the else-block.
+ */
+ bblock_t *else_body = v->cfg->blocks[2];
+ fs_inst *rol = instruction(else_body, 0);
+ EXPECT_EQ(rol->opcode, BRW_OPCODE_ROL);
+ EXPECT_EQ(rol->sched, tgl_swsb_regdist(2));
+
+ bblock_t *last_block = v->cfg->blocks[3];
+ fs_inst *mul = instruction(last_block, 1);
+ EXPECT_EQ(mul->opcode, BRW_OPCODE_MUL);
+ EXPECT_EQ(mul->sched, tgl_swsb_regdist(2));
+}