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author | Jose Maria Casanova Crespo <[email protected]> | 2018-02-22 17:36:37 +0100 |
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committer | Jason Ekstrand <[email protected]> | 2018-02-28 21:37:40 -0800 |
commit | 23ffb7c2d17f0268b209782a46e6cb838bd63585 (patch) | |
tree | 97c5c25b2430eb0fbc576658e5995f9b882b8384 /src/intel/compiler | |
parent | 994d21042996232998a51bfabaab6f4970f0ea5a (diff) |
spirv: Calculate properly 16-bit vector sizes
Range in 16-bit push constants load was being calculated
wrongly using 4-bytes per element instead of 2-bytes as it
should be.
v2: Use glsl_get_bit_size instead of if statement
(Jason Ekstrand)
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/compiler')
0 files changed, 0 insertions, 0 deletions