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authorKenneth Graunke <[email protected]>2017-10-17 23:19:20 -0700
committerKenneth Graunke <[email protected]>2017-10-19 10:19:20 -0700
commit68f69ebdccca16246bafd86e86ed80fab369009b (patch)
treeed4fd481afe0f61e2cff21b7f979d0c03e94f6ac /src/intel/compiler
parent3d112a7cd49656da3dde5f9b476b6ddc2d984528 (diff)
i965: Use is_scheduling_barrier instead of schedule_node::is_barrier.
Commit a73116ecc60414ade89802150b tried to make add_barrier_deps() walk to the next barrier, and stop. To accomplish that, it added an is_barrier flag. Unfortunately, this only works half of the time. The issue is that add_barrier_deps() walks both backward (to the previous barrier), and forward (to the next barrier). It also sets is_barrier. Assuming that we're processing instructions in forward order, this means that is_barrier will be set for previous instructions, but not future ones. So we'll never see it, and walk further than we need to. dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23 now compiles its shaders in 3.6 seconds instead of 3.3 minutes. Reviewed-by: Matt Turner <[email protected]> Tested-by: Pallavi G <[email protected]>
Diffstat (limited to 'src/intel/compiler')
-rw-r--r--src/intel/compiler/brw_schedule_instructions.cpp32
1 files changed, 10 insertions, 22 deletions
diff --git a/src/intel/compiler/brw_schedule_instructions.cpp b/src/intel/compiler/brw_schedule_instructions.cpp
index b3f7e877c80..a1e825c661c 100644
--- a/src/intel/compiler/brw_schedule_instructions.cpp
+++ b/src/intel/compiler/brw_schedule_instructions.cpp
@@ -94,8 +94,6 @@ public:
* successors is an exit node.
*/
schedule_node *exit;
-
- bool is_barrier;
};
/**
@@ -800,7 +798,6 @@ schedule_node::schedule_node(backend_instruction *inst,
this->cand_generation = 0;
this->delay = 0;
this->exit = NULL;
- this->is_barrier = false;
/* We can't measure Gen6 timings directly but expect them to be much
* closer to Gen7 than Gen4.
@@ -921,6 +918,14 @@ instruction_scheduler::add_dep(schedule_node *before, schedule_node *after)
add_dep(before, after, before->latency);
}
+static bool
+is_scheduling_barrier(const backend_instruction *inst)
+{
+ return inst->opcode == FS_OPCODE_PLACEHOLDER_HALT ||
+ inst->is_control_flow() ||
+ inst->has_side_effects();
+}
+
/**
* Sometimes we really want this node to execute after everything that
* was before it and before everything that followed it. This adds
@@ -932,12 +937,10 @@ instruction_scheduler::add_barrier_deps(schedule_node *n)
schedule_node *prev = (schedule_node *)n->prev;
schedule_node *next = (schedule_node *)n->next;
- n->is_barrier = true;
-
if (prev) {
while (!prev->is_head_sentinel()) {
add_dep(prev, n, 0);
- if (prev->is_barrier)
+ if (is_scheduling_barrier(prev->inst))
break;
prev = (schedule_node *)prev->prev;
}
@@ -946,7 +949,7 @@ instruction_scheduler::add_barrier_deps(schedule_node *n)
if (next) {
while (!next->is_tail_sentinel()) {
add_dep(n, next, 0);
- if (next->is_barrier)
+ if (is_scheduling_barrier(next->inst))
break;
next = (schedule_node *)next->next;
}
@@ -962,14 +965,6 @@ fs_instruction_scheduler::is_compressed(fs_inst *inst)
return inst->exec_size == 16;
}
-static bool
-is_scheduling_barrier(const fs_inst *inst)
-{
- return inst->opcode == FS_OPCODE_PLACEHOLDER_HALT ||
- inst->is_control_flow() ||
- inst->has_side_effects();
-}
-
void
fs_instruction_scheduler::calculate_deps()
{
@@ -1233,13 +1228,6 @@ fs_instruction_scheduler::calculate_deps()
}
}
-static bool
-is_scheduling_barrier(const vec4_instruction *inst)
-{
- return inst->is_control_flow() ||
- inst->has_side_effects();
-}
-
void
vec4_instruction_scheduler::calculate_deps()
{