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authorMatt Turner <[email protected]>2017-06-14 16:20:41 -0700
committerMatt Turner <[email protected]>2018-02-28 11:15:47 -0800
commit89fe5190a256ee0939061c4c264e9156256d16e8 (patch)
tree01a231a3cd2109f134c285a6caa715eec95a6e2a /src/intel/compiler
parent2134ea380033d5d1f3c5760b8bdb1da7aadd9842 (diff)
intel/compiler: Lower flrp32 on Gen11+
The LRP instruction is no more. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler')
-rw-r--r--src/intel/compiler/brw_compiler.c35
-rw-r--r--src/intel/compiler/brw_fs_builder.h2
-rw-r--r--src/intel/compiler/brw_fs_generator.cpp2
-rw-r--r--src/intel/compiler/brw_vec4_builder.h2
-rw-r--r--src/intel/compiler/brw_vec4_visitor.cpp2
5 files changed, 26 insertions, 17 deletions
diff --git a/src/intel/compiler/brw_compiler.c b/src/intel/compiler/brw_compiler.c
index bb9df5e7013..34be3b705fe 100644
--- a/src/intel/compiler/brw_compiler.c
+++ b/src/intel/compiler/brw_compiler.c
@@ -46,20 +46,28 @@
.use_interpolated_input_intrinsics = true, \
.vertex_id_zero_based = true
+#define COMMON_SCALAR_OPTIONS \
+ .lower_pack_half_2x16 = true, \
+ .lower_pack_snorm_2x16 = true, \
+ .lower_pack_snorm_4x8 = true, \
+ .lower_pack_unorm_2x16 = true, \
+ .lower_pack_unorm_4x8 = true, \
+ .lower_unpack_half_2x16 = true, \
+ .lower_unpack_snorm_2x16 = true, \
+ .lower_unpack_snorm_4x8 = true, \
+ .lower_unpack_unorm_2x16 = true, \
+ .lower_unpack_unorm_4x8 = true, \
+ .max_unroll_iterations = 32
+
static const struct nir_shader_compiler_options scalar_nir_options = {
COMMON_OPTIONS,
- .lower_pack_half_2x16 = true,
- .lower_pack_snorm_2x16 = true,
- .lower_pack_snorm_4x8 = true,
- .lower_pack_unorm_2x16 = true,
- .lower_pack_unorm_4x8 = true,
- .lower_unpack_half_2x16 = true,
- .lower_unpack_snorm_2x16 = true,
- .lower_unpack_snorm_4x8 = true,
- .lower_unpack_unorm_2x16 = true,
- .lower_unpack_unorm_4x8 = true,
- .vs_inputs_dual_locations = true,
- .max_unroll_iterations = 32,
+ COMMON_SCALAR_OPTIONS,
+};
+
+static const struct nir_shader_compiler_options scalar_nir_options_gen11 = {
+ COMMON_OPTIONS,
+ COMMON_SCALAR_OPTIONS,
+ .lower_flrp32 = true,
};
static const struct nir_shader_compiler_options vector_nir_options = {
@@ -149,7 +157,8 @@ brw_compiler_create(void *mem_ctx, const struct gen_device_info *devinfo)
compiler->glsl_compiler_options[i].OptimizeForAOS = !is_scalar;
if (is_scalar) {
- compiler->glsl_compiler_options[i].NirOptions = &scalar_nir_options;
+ compiler->glsl_compiler_options[i].NirOptions =
+ devinfo->gen < 11 ? &scalar_nir_options : &scalar_nir_options_gen11;
} else {
compiler->glsl_compiler_options[i].NirOptions =
devinfo->gen < 6 ? &vector_nir_options : &vector_nir_options_gen6;
diff --git a/src/intel/compiler/brw_fs_builder.h b/src/intel/compiler/brw_fs_builder.h
index 87394bc17b3..874272b7afd 100644
--- a/src/intel/compiler/brw_fs_builder.h
+++ b/src/intel/compiler/brw_fs_builder.h
@@ -540,7 +540,7 @@ namespace brw {
LRP(const dst_reg &dst, const src_reg &x, const src_reg &y,
const src_reg &a) const
{
- if (shader->devinfo->gen >= 6) {
+ if (shader->devinfo->gen >= 6 && shader->devinfo->gen <= 10) {
/* The LRP instruction actually does op1 * op0 + op2 * (1 - op0), so
* we need to reorder the operands.
*/
diff --git a/src/intel/compiler/brw_fs_generator.cpp b/src/intel/compiler/brw_fs_generator.cpp
index 0dc0a695e4e..b59c09f46ec 100644
--- a/src/intel/compiler/brw_fs_generator.cpp
+++ b/src/intel/compiler/brw_fs_generator.cpp
@@ -1826,7 +1826,7 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
break;
case BRW_OPCODE_LRP:
- assert(devinfo->gen >= 6);
+ assert(devinfo->gen >= 6 && devinfo->gen <= 10);
if (devinfo->gen < 10)
brw_set_default_access_mode(p, BRW_ALIGN_16);
brw_LRP(p, dst, src[0], src[1], src[2]);
diff --git a/src/intel/compiler/brw_vec4_builder.h b/src/intel/compiler/brw_vec4_builder.h
index 4c3efe8457b..5c880c19f52 100644
--- a/src/intel/compiler/brw_vec4_builder.h
+++ b/src/intel/compiler/brw_vec4_builder.h
@@ -501,7 +501,7 @@ namespace brw {
LRP(const dst_reg &dst, const src_reg &x, const src_reg &y,
const src_reg &a) const
{
- if (shader->devinfo->gen >= 6) {
+ if (shader->devinfo->gen >= 6 && shader->devinfo->gen <= 10) {
/* The LRP instruction actually does op1 * op0 + op2 * (1 - op0), so
* we need to reorder the operands.
*/
diff --git a/src/intel/compiler/brw_vec4_visitor.cpp b/src/intel/compiler/brw_vec4_visitor.cpp
index 53f6a5ed546..e683a8c51db 100644
--- a/src/intel/compiler/brw_vec4_visitor.cpp
+++ b/src/intel/compiler/brw_vec4_visitor.cpp
@@ -735,7 +735,7 @@ vec4_instruction *
vec4_visitor::emit_lrp(const dst_reg &dst,
const src_reg &x, const src_reg &y, const src_reg &a)
{
- if (devinfo->gen >= 6) {
+ if (devinfo->gen >= 6 && devinfo->gen <= 10) {
/* Note that the instruction's argument order is reversed from GLSL
* and the IR.
*/