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authorKarol Herbst <[email protected]>2018-10-23 23:26:22 +0200
committerKarol Herbst <[email protected]>2019-01-08 18:51:46 +0100
commitd0c6ef2793370a943a21c1d5e47e397c96b183f6 (patch)
treef30c52c50239a16d7a4f5b4fbd28991e581d06ea /src/intel/compiler
parent401dca1c73cad4e6ac3137fdd5513e350d060f25 (diff)
nir: rename global/local to private/function memory
the naming is a bit confusing no matter how you look at it. Within SPIR-V "global" memory is memory accessible from all threads. glsl "global" memory normally refers to shader thread private memory declared at global scope. As we already use "shared" for memory shared across all thrads of a work group the solution where everybody could be happy with is to rename "global" to "private" and use "global" later for memory usually stored within system accessible memory (be it VRAM or system RAM if keeping SVM in mind). glsl "local" memory is memory only accessible within a function, while SPIR-V "local" memory is memory accessible within the same workgroup. v2: rename local to function as well v3: rename vtn_variable_mode_local as well Signed-off-by: Karol Herbst <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/compiler')
-rw-r--r--src/intel/compiler/brw_nir.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
index 9ba3fca4e0c..77c6c4e0e5a 100644
--- a/src/intel/compiler/brw_nir.c
+++ b/src/intel/compiler/brw_nir.c
@@ -527,7 +527,7 @@ brw_nir_no_indirect_mask(const struct brw_compiler *compiler,
if (compiler->glsl_compiler_options[stage].EmitNoIndirectOutput)
indirect_mask |= nir_var_shader_out;
if (compiler->glsl_compiler_options[stage].EmitNoIndirectTemp)
- indirect_mask |= nir_var_local;
+ indirect_mask |= nir_var_function;
return indirect_mask;
}
@@ -542,8 +542,8 @@ brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
bool progress;
do {
progress = false;
- OPT(nir_split_array_vars, nir_var_local);
- OPT(nir_shrink_vec_array_vars, nir_var_local);
+ OPT(nir_split_array_vars, nir_var_function);
+ OPT(nir_shrink_vec_array_vars, nir_var_function);
OPT(nir_lower_vars_to_ssa);
if (allow_copies) {
/* Only run this pass in the first call to brw_nir_optimize. Later
@@ -627,7 +627,7 @@ brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
/* Workaround Gfxbench unused local sampler variable which will trigger an
* assert in the opt_large_constants pass.
*/
- OPT(nir_remove_dead_variables, nir_var_local);
+ OPT(nir_remove_dead_variables, nir_var_function);
return nir;
}
@@ -692,7 +692,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
OPT(nir_lower_global_vars_to_local);
OPT(nir_split_var_copies);
- OPT(nir_split_struct_vars, nir_var_local);
+ OPT(nir_split_struct_vars, nir_var_function);
/* Run opt_algebraic before int64 lowering so we can hopefully get rid
* of some int64 instructions.