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authorFrancisco Jerez <[email protected]>2020-03-26 16:27:32 -0700
committerFrancisco Jerez <[email protected]>2020-04-28 23:01:27 -0700
commit6579f562c307d12a2654b511a7ef85f7b4cddeae (patch)
tree1e4a22ebb2fa40ee9a94e2e1a7f7d8f0dc988174 /src/intel/compiler
parent65342be3aefb1f258714064da4273ed9987f7375 (diff)
intel/ir: Use brw::performance object instead of CFG cycle counts for codegen stats.
These should be more accurate than the current cycle counts, since among other things they consider the effect of post-scheduling passes like the software scoreboard on TGL. In addition it will enable us to clean up some of the now redundant cycle-count estimation functionality in the instruction scheduler. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler')
-rw-r--r--src/intel/compiler/brw_fs.cpp16
-rw-r--r--src/intel/compiler/brw_fs.h1
-rw-r--r--src/intel/compiler/brw_fs_generator.cpp7
-rw-r--r--src/intel/compiler/brw_shader.cpp7
-rw-r--r--src/intel/compiler/brw_vec4.cpp7
-rw-r--r--src/intel/compiler/brw_vec4.h1
-rw-r--r--src/intel/compiler/brw_vec4_generator.cpp10
-rw-r--r--src/intel/compiler/brw_vec4_gs_visitor.cpp11
-rw-r--r--src/intel/compiler/brw_vec4_tcs.cpp7
9 files changed, 45 insertions, 22 deletions
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index 57d12139233..ccefdb081fd 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -8845,21 +8845,24 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
if (simd8_cfg) {
prog_data->dispatch_8 = true;
- g.generate_code(simd8_cfg, 8, v8->shader_stats, stats);
+ g.generate_code(simd8_cfg, 8, v8->shader_stats,
+ v8->performance_analysis.require(), stats);
stats = stats ? stats + 1 : NULL;
}
if (simd16_cfg) {
prog_data->dispatch_16 = true;
- prog_data->prog_offset_16 = g.generate_code(simd16_cfg, 16,
- v16->shader_stats, stats);
+ prog_data->prog_offset_16 = g.generate_code(
+ simd16_cfg, 16, v16->shader_stats,
+ v16->performance_analysis.require(), stats);
stats = stats ? stats + 1 : NULL;
}
if (simd32_cfg) {
prog_data->dispatch_32 = true;
- prog_data->prog_offset_32 = g.generate_code(simd32_cfg, 32,
- v32->shader_stats, stats);
+ prog_data->prog_offset_32 = g.generate_code(
+ simd32_cfg, 32, v32->shader_stats,
+ v32->performance_analysis.require(), stats);
stats = stats ? stats + 1 : NULL;
}
@@ -9118,7 +9121,8 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
g.enable_debug(name);
}
- g.generate_code(v->cfg, prog_data->simd_size, v->shader_stats, stats);
+ g.generate_code(v->cfg, prog_data->simd_size, v->shader_stats,
+ v->performance_analysis.require(), stats);
ret = g.get_assembly();
}
diff --git a/src/intel/compiler/brw_fs.h b/src/intel/compiler/brw_fs.h
index 4e8f8ccac78..b9783eb2285 100644
--- a/src/intel/compiler/brw_fs.h
+++ b/src/intel/compiler/brw_fs.h
@@ -477,6 +477,7 @@ public:
void enable_debug(const char *shader_name);
int generate_code(const cfg_t *cfg, int dispatch_width,
struct shader_stats shader_stats,
+ const brw::performance &perf,
struct brw_compile_stats *stats);
const unsigned *get_assembly();
diff --git a/src/intel/compiler/brw_fs_generator.cpp b/src/intel/compiler/brw_fs_generator.cpp
index d7464c95297..dc524a61e1d 100644
--- a/src/intel/compiler/brw_fs_generator.cpp
+++ b/src/intel/compiler/brw_fs_generator.cpp
@@ -1715,6 +1715,7 @@ fs_generator::enable_debug(const char *shader_name)
int
fs_generator::generate_code(const cfg_t *cfg, int dispatch_width,
struct shader_stats shader_stats,
+ const brw::performance &perf,
struct brw_compile_stats *stats)
{
/* align to 64 byte boundary. */
@@ -2462,7 +2463,7 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width,
"Compacted %d to %d bytes (%.0f%%)\n",
shader_name, sha1buf,
dispatch_width, before_size / 16,
- loop_count, cfg->cycle_count,
+ loop_count, perf.latency,
spill_count, fill_count, send_count,
shader_stats.scheduler_mode,
shader_stats.promoted_constants,
@@ -2487,7 +2488,7 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width,
"compacted %d to %d bytes.",
_mesa_shader_stage_to_abbrev(stage),
dispatch_width, before_size / 16 - nop_count,
- loop_count, cfg->cycle_count,
+ loop_count, perf.latency,
spill_count, fill_count, send_count,
shader_stats.scheduler_mode,
shader_stats.promoted_constants,
@@ -2497,7 +2498,7 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width,
stats->instructions = before_size / 16 - nop_count;
stats->sends = send_count;
stats->loops = loop_count;
- stats->cycles = cfg->cycle_count;
+ stats->cycles = perf.latency;
stats->spills = spill_count;
stats->fills = fill_count;
}
diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp
index b0a75f067a6..470d77227ab 100644
--- a/src/intel/compiler/brw_shader.cpp
+++ b/src/intel/compiler/brw_shader.cpp
@@ -1371,7 +1371,8 @@ brw_compile_tes(const struct brw_compiler *compiler,
nir->info.name));
}
- g.generate_code(v.cfg, 8, v.shader_stats, stats);
+ g.generate_code(v.cfg, 8, v.shader_stats,
+ v.performance_analysis.require(), stats);
assembly = g.get_assembly();
} else {
@@ -1387,7 +1388,9 @@ brw_compile_tes(const struct brw_compiler *compiler,
v.dump_instructions();
assembly = brw_vec4_generate_assembly(compiler, log_data, mem_ctx, nir,
- &prog_data->base, v.cfg, stats);
+ &prog_data->base, v.cfg,
+ v.performance_analysis.require(),
+ stats);
}
return assembly;
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index 6f05046bca6..864ece7e636 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -2999,7 +2999,8 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
g.enable_debug(debug_name);
}
- g.generate_code(v.cfg, 8, v.shader_stats, stats);
+ g.generate_code(v.cfg, 8, v.shader_stats,
+ v.performance_analysis.require(), stats);
assembly = g.get_assembly();
}
@@ -3017,7 +3018,9 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
assembly = brw_vec4_generate_assembly(compiler, log_data, mem_ctx,
shader, &prog_data->base,
- v.cfg, stats);
+ v.cfg,
+ v.performance_analysis.require(),
+ stats);
}
return assembly;
diff --git a/src/intel/compiler/brw_vec4.h b/src/intel/compiler/brw_vec4.h
index aa93b05d5af..73c18b6748c 100644
--- a/src/intel/compiler/brw_vec4.h
+++ b/src/intel/compiler/brw_vec4.h
@@ -48,6 +48,7 @@ brw_vec4_generate_assembly(const struct brw_compiler *compiler,
const nir_shader *nir,
struct brw_vue_prog_data *prog_data,
const struct cfg_t *cfg,
+ const brw::performance &perf,
struct brw_compile_stats *stats);
#ifdef __cplusplus
diff --git a/src/intel/compiler/brw_vec4_generator.cpp b/src/intel/compiler/brw_vec4_generator.cpp
index bdc45371c4e..e95a70d8605 100644
--- a/src/intel/compiler/brw_vec4_generator.cpp
+++ b/src/intel/compiler/brw_vec4_generator.cpp
@@ -1498,6 +1498,7 @@ generate_code(struct brw_codegen *p,
const nir_shader *nir,
struct brw_vue_prog_data *prog_data,
const struct cfg_t *cfg,
+ const performance &perf,
struct brw_compile_stats *stats)
{
const struct gen_device_info *devinfo = p->devinfo;
@@ -2220,7 +2221,7 @@ generate_code(struct brw_codegen *p,
fprintf(stderr, "%s vec4 shader: %d instructions. %d loops. %u cycles. %d:%d "
"spills:fills, %u sends. Compacted %d to %d bytes (%.0f%%)\n",
- stage_abbrev, before_size / 16, loop_count, cfg->cycle_count,
+ stage_abbrev, before_size / 16, loop_count, perf.latency,
spill_count, fill_count, send_count, before_size, after_size,
100.0f * (before_size - after_size) / before_size);
@@ -2239,14 +2240,14 @@ generate_code(struct brw_codegen *p,
"%d:%d spills:fills, %u sends, "
"compacted %d to %d bytes.",
stage_abbrev, before_size / 16,
- loop_count, cfg->cycle_count, spill_count,
+ loop_count, perf.latency, spill_count,
fill_count, send_count, before_size, after_size);
if (stats) {
stats->dispatch_width = 0;
stats->instructions = before_size / 16;
stats->sends = send_count;
stats->loops = loop_count;
- stats->cycles = cfg->cycle_count;
+ stats->cycles = perf.latency;
stats->spills = spill_count;
stats->fills = fill_count;
}
@@ -2259,13 +2260,14 @@ brw_vec4_generate_assembly(const struct brw_compiler *compiler,
const nir_shader *nir,
struct brw_vue_prog_data *prog_data,
const struct cfg_t *cfg,
+ const performance &perf,
struct brw_compile_stats *stats)
{
struct brw_codegen *p = rzalloc(mem_ctx, struct brw_codegen);
brw_init_codegen(compiler->devinfo, p, mem_ctx);
brw_set_default_access_mode(p, BRW_ALIGN_16);
- generate_code(p, compiler, log_data, nir, prog_data, cfg, stats);
+ generate_code(p, compiler, log_data, nir, prog_data, cfg, perf, stats);
return brw_get_program(p, &prog_data->base.program_size);
}
diff --git a/src/intel/compiler/brw_vec4_gs_visitor.cpp b/src/intel/compiler/brw_vec4_gs_visitor.cpp
index a0b78eb4d48..ce341806c7b 100644
--- a/src/intel/compiler/brw_vec4_gs_visitor.cpp
+++ b/src/intel/compiler/brw_vec4_gs_visitor.cpp
@@ -865,7 +865,8 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
label, shader->info.name);
g.enable_debug(name);
}
- g.generate_code(v.cfg, 8, v.shader_stats, stats);
+ g.generate_code(v.cfg, 8, v.shader_stats,
+ v.performance_analysis.require(), stats);
return g.get_assembly();
}
}
@@ -897,7 +898,9 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
ralloc_free(param);
return brw_vec4_generate_assembly(compiler, log_data, mem_ctx,
shader, &prog_data->base,
- v.cfg, stats);
+ v.cfg,
+ v.performance_analysis.require(),
+ stats);
} else {
/* These variables could be modified by the execution of the GS
* visitor if it packed the uniforms in the push constant buffer.
@@ -960,7 +963,9 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
*error_str = ralloc_strdup(mem_ctx, gs->fail_msg);
} else {
ret = brw_vec4_generate_assembly(compiler, log_data, mem_ctx, shader,
- &prog_data->base, gs->cfg, stats);
+ &prog_data->base, gs->cfg,
+ gs->performance_analysis.require(),
+ stats);
}
delete gs;
diff --git a/src/intel/compiler/brw_vec4_tcs.cpp b/src/intel/compiler/brw_vec4_tcs.cpp
index 26dc4f18040..852c5a9865c 100644
--- a/src/intel/compiler/brw_vec4_tcs.cpp
+++ b/src/intel/compiler/brw_vec4_tcs.cpp
@@ -480,7 +480,8 @@ brw_compile_tcs(const struct brw_compiler *compiler,
nir->info.name));
}
- g.generate_code(v.cfg, 8, v.shader_stats, stats);
+ g.generate_code(v.cfg, 8, v.shader_stats,
+ v.performance_analysis.require(), stats);
assembly = g.get_assembly();
} else {
@@ -497,7 +498,9 @@ brw_compile_tcs(const struct brw_compiler *compiler,
assembly = brw_vec4_generate_assembly(compiler, log_data, mem_ctx, nir,
- &prog_data->base, v.cfg, stats);
+ &prog_data->base, v.cfg,
+ v.performance_analysis.require(),
+ stats);
}
return assembly;