diff options
author | Jason Ekstrand <[email protected]> | 2017-09-28 16:25:31 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2017-10-12 22:39:29 -0700 |
commit | 2975e4c56a7aeade5a324aa4d446f18cc176fa06 (patch) | |
tree | f08787f03d0781b1d7823095acabf3e86d5522ec /src/intel/compiler/brw_vec4_vs.h | |
parent | faad828b16448c1008a1b15ac8d8a72b13005c09 (diff) |
intel: Rewrite the world of push/pull params
This moves us away to the array of pointers model and onto a model where
each param is represented by a generic uint32_t handle. We reserve 2^16
of these handles for builtins that get generated by somewhere inside the
compiler and have well-defined meanings. Generic params have handles
whose meanings are defined by the driver.
The primary downside to this new approach is that it moves a little bit
of the work that we would normally do at compile time to draw time. On
my laptop this hurts OglBatch6 by no more than 1% and doesn't seem to
have any measurable affect on OglBatch7. So, while this may come back
to bite us, it doesn't look too bad.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_vec4_vs.h')
-rw-r--r-- | src/intel/compiler/brw_vec4_vs.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/intel/compiler/brw_vec4_vs.h b/src/intel/compiler/brw_vec4_vs.h index cd07e0e99de..b2a862fdbde 100644 --- a/src/intel/compiler/brw_vec4_vs.h +++ b/src/intel/compiler/brw_vec4_vs.h @@ -36,7 +36,6 @@ public: const struct brw_vs_prog_key *key, struct brw_vs_prog_data *vs_prog_data, const nir_shader *shader, - gl_clip_plane *clip_planes, void *mem_ctx, int shader_time_index, bool use_legacy_snorm_formula); @@ -57,8 +56,6 @@ private: const struct brw_vs_prog_key *const key; struct brw_vs_prog_data * const vs_prog_data; - gl_clip_plane *clip_planes; - bool use_legacy_snorm_formula; }; |