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author | Matt Turner <[email protected]> | 2017-04-28 17:05:44 -0700 |
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committer | Matt Turner <[email protected]> | 2017-05-15 11:42:47 -0700 |
commit | a7217e909ce6e7d17eea8fd65191bb87deb3b496 (patch) | |
tree | 03645a2632c215dd70c1204fe3b88b344e66923c /src/intel/compiler/brw_vec4_tes.cpp | |
parent | 8ca8ebbf78d6e5eacbd42dc245f503e0c9787268 (diff) |
i965: Pass pointer and end of assembly to brw_validate_instructions
This will allow us to more easily run brw_validate_instructions() on
shader programs we find in GPU hang error states.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_vec4_tes.cpp')
0 files changed, 0 insertions, 0 deletions