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authorJason Ekstrand <[email protected]>2017-02-28 09:10:43 -0800
committerEmil Velikov <[email protected]>2017-03-13 11:16:34 +0000
commit700bebb958e93f4d472c383de62ced9db8e64bec (patch)
tree0075c098c56c338f38ba0db80b9dba3e7e268a17 /src/intel/compiler/brw_vec4_tes.cpp
parentd0d4a5f43b4dd79bd7bfff7c7deaade10bfebf7c (diff)
i965: Move the back-end compiler to src/intel/compiler
Mostly a dummy git mv with a couple of noticable parts: - With the earlier header cleanups, nothing in src/intel depends files from src/mesa/drivers/dri/i965/ - Both Autoconf and Android builds are addressed. Thanks to Mauro and Tapani for the fixups in the latter - brw_util.[ch] is not really compiler specific, so it's moved to i965. v2: - move brw_eu_defines.h instead of brw_defines.h - remove no-longer applicable includes - add missing vulkan/ prefix in the Android build (thanks Tapani) v3: - don't list brw_defines.h in src/intel/Makefile.sources (Jason) - rebase on top of the oa patches [Emil Velikov: commit message, various small fixes througout] Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_vec4_tes.cpp')
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diff --git a/src/intel/compiler/brw_vec4_tes.cpp b/src/intel/compiler/brw_vec4_tes.cpp
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+++ b/src/intel/compiler/brw_vec4_tes.cpp
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+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file brw_vec4_tes.cpp
+ *
+ * Tessellaton evaluation shader specific code derived from the vec4_visitor class.
+ */
+
+#include "brw_vec4_tes.h"
+#include "brw_cfg.h"
+#include "common/gen_debug.h"
+
+namespace brw {
+
+vec4_tes_visitor::vec4_tes_visitor(const struct brw_compiler *compiler,
+ void *log_data,
+ const struct brw_tes_prog_key *key,
+ struct brw_tes_prog_data *prog_data,
+ const nir_shader *shader,
+ void *mem_ctx,
+ int shader_time_index)
+ : vec4_visitor(compiler, log_data, &key->tex, &prog_data->base,
+ shader, mem_ctx, false, shader_time_index)
+{
+}
+
+
+dst_reg *
+vec4_tes_visitor::make_reg_for_system_value(int location)
+{
+ return NULL;
+}
+
+void
+vec4_tes_visitor::nir_setup_system_value_intrinsic(nir_intrinsic_instr *instr)
+{
+ switch (instr->intrinsic) {
+ case nir_intrinsic_load_tess_level_outer:
+ case nir_intrinsic_load_tess_level_inner:
+ break;
+ default:
+ vec4_visitor::nir_setup_system_value_intrinsic(instr);
+ }
+}
+
+
+void
+vec4_tes_visitor::setup_payload()
+{
+ int reg = 0;
+
+ /* The payload always contains important data in r0 and r1, which contains
+ * the URB handles that are passed on to the URB write at the end
+ * of the thread.
+ */
+ reg += 2;
+
+ reg = setup_uniforms(reg);
+
+ foreach_block_and_inst(block, vec4_instruction, inst, cfg) {
+ for (int i = 0; i < 3; i++) {
+ if (inst->src[i].file != ATTR)
+ continue;
+
+ bool is_64bit = type_sz(inst->src[i].type) == 8;
+
+ unsigned slot = inst->src[i].nr + inst->src[i].offset / 16;
+ struct brw_reg grf = brw_vec4_grf(reg + slot / 2, 4 * (slot % 2));
+ grf = stride(grf, 0, is_64bit ? 2 : 4, 1);
+ grf.swizzle = inst->src[i].swizzle;
+ grf.type = inst->src[i].type;
+ grf.abs = inst->src[i].abs;
+ grf.negate = inst->src[i].negate;
+
+ /* For 64-bit attributes we can end up with components XY in the
+ * second half of a register and components ZW in the first half
+ * of the next. Fix it up here.
+ */
+ if (is_64bit && grf.subnr > 0) {
+ /* We can't do swizzles that mix XY and ZW channels in this case.
+ * Such cases should have been handled by the scalarization pass.
+ */
+ assert((brw_mask_for_swizzle(grf.swizzle) & 0x3) ^
+ (brw_mask_for_swizzle(grf.swizzle) & 0xc));
+ if (brw_mask_for_swizzle(grf.swizzle) & 0xc) {
+ grf.subnr = 0;
+ grf.nr++;
+ grf.swizzle -= BRW_SWIZZLE_ZZZZ;
+ }
+ }
+
+ inst->src[i] = grf;
+ }
+ }
+
+ reg += 8 * prog_data->urb_read_length;
+
+ this->first_non_payload_grf = reg;
+}
+
+
+void
+vec4_tes_visitor::emit_prolog()
+{
+ input_read_header = src_reg(this, glsl_type::uvec4_type);
+ emit(TES_OPCODE_CREATE_INPUT_READ_HEADER, dst_reg(input_read_header));
+
+ this->current_annotation = NULL;
+}
+
+
+void
+vec4_tes_visitor::emit_urb_write_header(int mrf)
+{
+ /* No need to do anything for DS; an implied write to this MRF will be
+ * performed by VS_OPCODE_URB_WRITE.
+ */
+ (void) mrf;
+}
+
+
+vec4_instruction *
+vec4_tes_visitor::emit_urb_write_opcode(bool complete)
+{
+ /* For DS, the URB writes end the thread. */
+ if (complete) {
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ emit_shader_time_end();
+ }
+
+ vec4_instruction *inst = emit(VS_OPCODE_URB_WRITE);
+ inst->urb_write_flags = complete ?
+ BRW_URB_WRITE_EOT_COMPLETE : BRW_URB_WRITE_NO_FLAGS;
+
+ return inst;
+}
+
+void
+vec4_tes_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
+{
+ const struct brw_tes_prog_data *tes_prog_data =
+ (const struct brw_tes_prog_data *) prog_data;
+
+ switch (instr->intrinsic) {
+ case nir_intrinsic_load_tess_coord:
+ /* gl_TessCoord is part of the payload in g1 channels 0-2 and 4-6. */
+ emit(MOV(get_nir_dest(instr->dest, BRW_REGISTER_TYPE_F),
+ src_reg(brw_vec8_grf(1, 0))));
+ break;
+ case nir_intrinsic_load_tess_level_outer:
+ if (tes_prog_data->domain == BRW_TESS_DOMAIN_ISOLINE) {
+ emit(MOV(get_nir_dest(instr->dest, BRW_REGISTER_TYPE_F),
+ swizzle(src_reg(ATTR, 1, glsl_type::vec4_type),
+ BRW_SWIZZLE_ZWZW)));
+ } else {
+ emit(MOV(get_nir_dest(instr->dest, BRW_REGISTER_TYPE_F),
+ swizzle(src_reg(ATTR, 1, glsl_type::vec4_type),
+ BRW_SWIZZLE_WZYX)));
+ }
+ break;
+ case nir_intrinsic_load_tess_level_inner:
+ if (tes_prog_data->domain == BRW_TESS_DOMAIN_QUAD) {
+ emit(MOV(get_nir_dest(instr->dest, BRW_REGISTER_TYPE_F),
+ swizzle(src_reg(ATTR, 0, glsl_type::vec4_type),
+ BRW_SWIZZLE_WZYX)));
+ } else {
+ emit(MOV(get_nir_dest(instr->dest, BRW_REGISTER_TYPE_F),
+ src_reg(ATTR, 1, glsl_type::float_type)));
+ }
+ break;
+ case nir_intrinsic_load_primitive_id:
+ emit(TES_OPCODE_GET_PRIMITIVE_ID,
+ get_nir_dest(instr->dest, BRW_REGISTER_TYPE_UD));
+ break;
+
+ case nir_intrinsic_load_input:
+ case nir_intrinsic_load_per_vertex_input: {
+ src_reg indirect_offset = get_indirect_offset(instr);
+ unsigned imm_offset = instr->const_index[0];
+ src_reg header = input_read_header;
+ bool is_64bit = nir_dest_bit_size(instr->dest) == 64;
+ unsigned first_component = nir_intrinsic_component(instr);
+ if (is_64bit)
+ first_component /= 2;
+
+ if (indirect_offset.file != BAD_FILE) {
+ header = src_reg(this, glsl_type::uvec4_type);
+ emit(TES_OPCODE_ADD_INDIRECT_URB_OFFSET, dst_reg(header),
+ input_read_header, indirect_offset);
+ } else {
+ /* Arbitrarily only push up to 24 vec4 slots worth of data,
+ * which is 12 registers (since each holds 2 vec4 slots).
+ */
+ const unsigned max_push_slots = 24;
+ if (imm_offset < max_push_slots) {
+ const glsl_type *src_glsl_type =
+ is_64bit ? glsl_type::dvec4_type : glsl_type::ivec4_type;
+ src_reg src = src_reg(ATTR, imm_offset, src_glsl_type);
+ src.swizzle = BRW_SWZ_COMP_INPUT(first_component);
+
+ const brw_reg_type dst_reg_type =
+ is_64bit ? BRW_REGISTER_TYPE_DF : BRW_REGISTER_TYPE_D;
+ emit(MOV(get_nir_dest(instr->dest, dst_reg_type), src));
+
+ prog_data->urb_read_length =
+ MAX2(prog_data->urb_read_length,
+ DIV_ROUND_UP(imm_offset + (is_64bit ? 2 : 1), 2));
+ break;
+ }
+ }
+
+ if (!is_64bit) {
+ dst_reg temp(this, glsl_type::ivec4_type);
+ vec4_instruction *read =
+ emit(VEC4_OPCODE_URB_READ, temp, src_reg(header));
+ read->offset = imm_offset;
+ read->urb_write_flags = BRW_URB_WRITE_PER_SLOT_OFFSET;
+
+ src_reg src = src_reg(temp);
+ src.swizzle = BRW_SWZ_COMP_INPUT(first_component);
+
+ /* Copy to target. We might end up with some funky writemasks landing
+ * in here, but we really don't want them in the above pseudo-ops.
+ */
+ dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
+ dst.writemask = brw_writemask_for_size(instr->num_components);
+ emit(MOV(dst, src));
+ } else {
+ /* For 64-bit we need to load twice as many 32-bit components, and for
+ * dvec3/4 we need to emit 2 URB Read messages
+ */
+ dst_reg temp(this, glsl_type::dvec4_type);
+ dst_reg temp_d = retype(temp, BRW_REGISTER_TYPE_D);
+
+ vec4_instruction *read =
+ emit(VEC4_OPCODE_URB_READ, temp_d, src_reg(header));
+ read->offset = imm_offset;
+ read->urb_write_flags = BRW_URB_WRITE_PER_SLOT_OFFSET;
+
+ if (instr->num_components > 2) {
+ read = emit(VEC4_OPCODE_URB_READ, byte_offset(temp_d, REG_SIZE),
+ src_reg(header));
+ read->offset = imm_offset + 1;
+ read->urb_write_flags = BRW_URB_WRITE_PER_SLOT_OFFSET;
+ }
+
+ src_reg temp_as_src = src_reg(temp);
+ temp_as_src.swizzle = BRW_SWZ_COMP_INPUT(first_component);
+
+ dst_reg shuffled(this, glsl_type::dvec4_type);
+ shuffle_64bit_data(shuffled, temp_as_src, false);
+
+ dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_DF);
+ dst.writemask = brw_writemask_for_size(instr->num_components);
+ emit(MOV(dst, src_reg(shuffled)));
+ }
+ break;
+ }
+ default:
+ vec4_visitor::nir_emit_intrinsic(instr);
+ }
+}
+
+
+void
+vec4_tes_visitor::emit_thread_end()
+{
+ /* For DS, we always end the thread by emitting a single vertex.
+ * emit_urb_write_opcode() will take care of setting the eot flag on the
+ * SEND instruction.
+ */
+ emit_vertex();
+}
+
+} /* namespace brw */