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authorJason Ekstrand <[email protected]>2019-08-23 15:33:24 -0500
committerJason Ekstrand <[email protected]>2019-08-25 01:02:52 -0500
commitf58e0405b6ca15d9b82122d82311e8b82f4a0939 (patch)
tree4dfa20043f16cf2d9663c86129b6b68fe31c2531 /src/intel/compiler/brw_vec4_tcs.cpp
parent5ff41b9fc5ed2298b70772666573ad47418d12fd (diff)
intel/fs: Drop the gl_program from fs_visitor
It's not used by anything anymore now that so much lowering has been moved into NIR. Sadly, we still need on in brw_compile_gs() for geometry shaders on Sandy Bridge. Short of a lot of pointless work, that one's probably not going away. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_vec4_tcs.cpp')
-rw-r--r--src/intel/compiler/brw_vec4_tcs.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_vec4_tcs.cpp b/src/intel/compiler/brw_vec4_tcs.cpp
index 7747208f1da..9d6c4f326a4 100644
--- a/src/intel/compiler/brw_vec4_tcs.cpp
+++ b/src/intel/compiler/brw_vec4_tcs.cpp
@@ -426,7 +426,7 @@ brw_compile_tcs(const struct brw_compiler *compiler,
if (is_scalar) {
fs_visitor v(compiler, log_data, mem_ctx, &key->base,
- &prog_data->base.base, NULL, nir, 8,
+ &prog_data->base.base, nir, 8,
shader_time_index, &input_vue_map);
if (!v.run_tcs()) {
if (error_str)