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authorJason Ekstrand <[email protected]>2019-02-21 17:20:39 -0600
committerJason Ekstrand <[email protected]>2019-07-10 19:35:55 +0000
commit14781e21227d036b8875bbdde9f343a8e73ceeb6 (patch)
treef7691a6244aa1cf546d8b6282aa080b1a31e75c4 /src/intel/compiler/brw_vec4_tcs.cpp
parent3a4667e502c458b6ac0ae3d4641612a9186a1924 (diff)
intel/compiler: Add a "base class" for program keys
Right now, all keys have two things in common: a program string ID and a sampler_prog_key_data. I'd like to add another thing or two and need a place to put it. This commit adds a new brw_base_prog_key struct which contains those two common bits. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_vec4_tcs.cpp')
-rw-r--r--src/intel/compiler/brw_vec4_tcs.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/intel/compiler/brw_vec4_tcs.cpp b/src/intel/compiler/brw_vec4_tcs.cpp
index 39df2d5054b..b8f2a3bde0a 100644
--- a/src/intel/compiler/brw_vec4_tcs.cpp
+++ b/src/intel/compiler/brw_vec4_tcs.cpp
@@ -42,7 +42,7 @@ vec4_tcs_visitor::vec4_tcs_visitor(const struct brw_compiler *compiler,
void *mem_ctx,
int shader_time_index,
const struct brw_vue_map *input_vue_map)
- : vec4_visitor(compiler, log_data, &key->tex, &prog_data->base,
+ : vec4_visitor(compiler, log_data, &key->base.tex, &prog_data->base,
nir, mem_ctx, false, shader_time_index),
input_vue_map(input_vue_map), key(key)
{
@@ -397,7 +397,7 @@ brw_compile_tcs(const struct brw_compiler *compiler,
nir->info.outputs_written,
nir->info.patch_outputs_written);
- brw_nir_apply_sampler_key(nir, compiler, &key->tex, is_scalar);
+ brw_nir_apply_sampler_key(nir, compiler, &key->base.tex, is_scalar);
brw_nir_lower_vue_inputs(nir, &input_vue_map);
brw_nir_lower_tcs_outputs(nir, &vue_prog_data->vue_map,
key->tes_primitive_mode);
@@ -475,7 +475,7 @@ brw_compile_tcs(const struct brw_compiler *compiler,
}
if (is_scalar) {
- fs_visitor v(compiler, log_data, mem_ctx, (void *) key,
+ fs_visitor v(compiler, log_data, mem_ctx, &key->base,
&prog_data->base.base, NULL, nir, 8,
shader_time_index, &input_vue_map);
if (!v.run_tcs()) {