diff options
author | Jason Ekstrand <[email protected]> | 2017-05-05 14:31:41 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2017-05-09 15:08:07 -0700 |
commit | 037ce253b17e9133bec166283c4764d42915e05f (patch) | |
tree | a0b6ff63e184cd923ce08876f87bea5b82f91053 /src/intel/compiler/brw_vec4_nir.cpp | |
parent | 2e9916ea0410385534dc3ff45cd476143a4e2041 (diff) |
i965/vec4: Delete the system value infastructure
The only thing still using it is INVOCATION_ID for geometry shaders.
That's easily enough inlined into the nir_intrinsic_load_invocation_id
handling code.
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_vec4_nir.cpp')
-rw-r--r-- | src/intel/compiler/brw_vec4_nir.cpp | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/src/intel/compiler/brw_vec4_nir.cpp b/src/intel/compiler/brw_vec4_nir.cpp index 32297b1830d..66324e3bcd7 100644 --- a/src/intel/compiler/brw_vec4_nir.cpp +++ b/src/intel/compiler/brw_vec4_nir.cpp @@ -37,8 +37,6 @@ vec4_visitor::emit_nir_code() if (nir->num_uniforms > 0) nir_setup_uniforms(); - nir_setup_system_values(); - /* get the main function and emit it */ nir_foreach_function(function, nir) { assert(strcmp(function->name, "main") == 0); @@ -48,42 +46,6 @@ vec4_visitor::emit_nir_code() } void -vec4_visitor::nir_setup_system_value_intrinsic(nir_intrinsic_instr *instr) -{ -} - -static bool -setup_system_values_block(nir_block *block, vec4_visitor *v) -{ - nir_foreach_instr(instr, block) { - if (instr->type != nir_instr_type_intrinsic) - continue; - - nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); - v->nir_setup_system_value_intrinsic(intrin); - } - - return true; -} - -void -vec4_visitor::nir_setup_system_values() -{ - nir_system_values = ralloc_array(mem_ctx, dst_reg, SYSTEM_VALUE_MAX); - for (unsigned i = 0; i < SYSTEM_VALUE_MAX; i++) { - nir_system_values[i] = dst_reg(); - } - - nir_foreach_function(function, nir) { - assert(strcmp(function->name, "main") == 0); - assert(function->impl); - nir_foreach_block(block, function->impl) { - setup_system_values_block(block, this); - } - } -} - -void vec4_visitor::nir_setup_uniforms() { uniforms = nir->num_uniforms / 16; |