diff options
author | Ian Romanick <[email protected]> | 2018-03-21 15:22:15 -0700 |
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committer | Ian Romanick <[email protected]> | 2018-03-26 08:50:43 -0700 |
commit | 780f307ba860e3d8f85df8d6e1e60a1d612b97d9 (patch) | |
tree | 3640e597842d6d742a53dc27a547c9002d9ca565 /src/intel/compiler/brw_vec4_cse.cpp | |
parent | 020b0055e7a085a6a8c961ad12ce94e58606a1ae (diff) |
i965/vec4: Allow cmod propagation when src0 is a uniform or shader input
No shader-db changes. This source must have been written by a previous
instruction, so it cannot be a uniform or a shader input. However, this
change allows the next commit to help more shaders.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_vec4_cse.cpp')
0 files changed, 0 insertions, 0 deletions