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authorJason Ekstrand <[email protected]>2017-05-04 16:36:26 -0700
committerJason Ekstrand <[email protected]>2017-05-09 15:08:07 -0700
commit2e9916ea0410385534dc3ff45cd476143a4e2041 (patch)
treeb7c3849ad780370ccfaa1516ea72ecec33e2c3c1 /src/intel/compiler/brw_vec4.h
parente31042ab40442b06a5226de85aa91bf9c652a099 (diff)
i965/vec4: Use NIR to do GS input remapping
We're already doing this in the FS back-end. This just does the same thing in the vec4 back-end. Reviewed-by: Alejandro PiƱeiro <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_vec4.h')
-rw-r--r--src/intel/compiler/brw_vec4.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/intel/compiler/brw_vec4.h b/src/intel/compiler/brw_vec4.h
index 89adfaa7b79..0f92f343ce5 100644
--- a/src/intel/compiler/brw_vec4.h
+++ b/src/intel/compiler/brw_vec4.h
@@ -367,8 +367,6 @@ public:
protected:
void emit_vertex();
- void lower_attributes_to_hw_regs(const int *attribute_map,
- bool interleaved);
void setup_payload_interference(struct ra_graph *g, int first_payload_node,
int reg_node_count);
virtual void setup_payload() = 0;