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authorJason Ekstrand <[email protected]>2017-05-04 14:50:20 -0700
committerJason Ekstrand <[email protected]>2017-05-09 15:08:03 -0700
commit80aa6e9d325b4784b7391cf24f1b0c291514f37b (patch)
tree1898c317d8157505bcd719e61e6bd39e95119467 /src/intel/compiler/brw_vec4.cpp
parentd2fe804d1890774828a5481f5873743d71d37c2a (diff)
intel/compiler/vs: Move inputs_read handling to generic code
Reviewed-by: Alejandro PiƱeiro <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_vec4.cpp')
-rw-r--r--src/intel/compiler/brw_vec4.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index 7b17c642752..a673dd6820b 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -2789,6 +2789,9 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
prog_data->inputs_read |= VERT_BIT_EDGEFLAG;
}
+ prog_data->inputs_read = shader->info.inputs_read;
+ prog_data->double_inputs_read = shader->info.double_inputs_read;
+
prog_data->base.clip_distance_mask =
((1 << shader->info.clip_distance_array_size) - 1);
prog_data->base.cull_distance_mask =