diff options
author | Antia Puentes <[email protected]> | 2018-04-28 14:09:22 +0200 |
---|---|---|
committer | Antia Puentes <[email protected]> | 2018-05-02 11:24:46 +0200 |
commit | 3a1df14a7b5c1652aa72eb6cf43e69ab447c6273 (patch) | |
tree | b9aa5c98105b28027119cfaf2b2c2a611cdbdfbc /src/intel/compiler/brw_vec4.cpp | |
parent | 0fb204fac14cd2c7cf4a04f4060d4000bf5e3d35 (diff) |
intel: activate the gl_BaseVertex lowering
Surplus code related to the basevertex is removed.
The Vertex Elements contain now:
* VE 1: <firstvertex, BaseInstance, VertexID, InstanceID>
* VE 2: <DrawID, is_indexed_draw, 0, 0>
Also fixes unreachable message.
Fixes OpenGL CTS tests:
* KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysInstancedParameters
* KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters
* KHR-GL46.shader_draw_parameters_tests.MultiDrawArraysIndirectCountParameters
* KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysParameters
* KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawArraysIndirectParameters
Fixes Piglit tests:
* arb_shader_draw_parameters-drawid-indirect baseinstance
* arb_shader_draw_parameters-basevertex
Reviewed-by: Jason Ekstrand <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102678
Diffstat (limited to 'src/intel/compiler/brw_vec4.cpp')
-rw-r--r-- | src/intel/compiler/brw_vec4.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp index 898df90225f..4464a913988 100644 --- a/src/intel/compiler/brw_vec4.cpp +++ b/src/intel/compiler/brw_vec4.cpp @@ -2825,8 +2825,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data, * incoming vertex attribute. So, add an extra slot. */ if (shader->info.system_values_read & - (BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX) | - BITFIELD64_BIT(SYSTEM_VALUE_FIRST_VERTEX) | + (BITFIELD64_BIT(SYSTEM_VALUE_FIRST_VERTEX) | BITFIELD64_BIT(SYSTEM_VALUE_BASE_INSTANCE) | BITFIELD64_BIT(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) | BITFIELD64_BIT(SYSTEM_VALUE_INSTANCE_ID))) { @@ -2841,10 +2840,6 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data, } if (shader->info.system_values_read & - BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX)) - prog_data->uses_basevertex = true; - - if (shader->info.system_values_read & BITFIELD64_BIT(SYSTEM_VALUE_IS_INDEXED_DRAW)) prog_data->uses_is_indexed_draw = true; |