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authorTimothy Arceri <[email protected]>2017-12-16 14:06:23 +1100
committerTimothy Arceri <[email protected]>2018-01-30 09:08:47 +1100
commitf63e05ae9ea0be38a8fb2dd0ae8f391b8699e757 (patch)
treea8560935b10101db258f692e50dff41efb996367 /src/intel/compiler/brw_vec4.cpp
parentf6cc15dccd54ff70be987457af790cac1c8fe5bb (diff)
compiler: tidy up double_inputs_read uses
First we move double_inputs_read into a vs struct in the union, double_inputs_read is only used for vs inputs so this will save space and also allows us to add a new double_inputs field. We add the new field because c2acf97fcc9b changed the behaviour of double_inputs_read, and while it's no longer used to track actual reads in i965 we do still want to track this for gallium drivers. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_vec4.cpp')
-rw-r--r--src/intel/compiler/brw_vec4.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index ad6d8f9d6bc..e95886349d8 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -2769,7 +2769,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
}
prog_data->inputs_read = shader->info.inputs_read;
- prog_data->double_inputs_read = shader->info.double_inputs_read;
+ prog_data->double_inputs_read = shader->info.vs.double_inputs;
brw_nir_lower_vs_inputs(shader, key->gl_attrib_wa_flags);
brw_nir_lower_vue_outputs(shader, is_scalar);