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authorJason Ekstrand <[email protected]>2017-02-28 09:10:43 -0800
committerEmil Velikov <[email protected]>2017-03-13 11:16:34 +0000
commit700bebb958e93f4d472c383de62ced9db8e64bec (patch)
tree0075c098c56c338f38ba0db80b9dba3e7e268a17 /src/intel/compiler/brw_shader.h
parentd0d4a5f43b4dd79bd7bfff7c7deaade10bfebf7c (diff)
i965: Move the back-end compiler to src/intel/compiler
Mostly a dummy git mv with a couple of noticable parts: - With the earlier header cleanups, nothing in src/intel depends files from src/mesa/drivers/dri/i965/ - Both Autoconf and Android builds are addressed. Thanks to Mauro and Tapani for the fixups in the latter - brw_util.[ch] is not really compiler specific, so it's moved to i965. v2: - move brw_eu_defines.h instead of brw_defines.h - remove no-longer applicable includes - add missing vulkan/ prefix in the Android build (thanks Tapani) v3: - don't list brw_defines.h in src/intel/Makefile.sources (Jason) - rebase on top of the oa patches [Emil Velikov: commit message, various small fixes througout] Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
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diff --git a/src/intel/compiler/brw_shader.h b/src/intel/compiler/brw_shader.h
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+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include <stdint.h>
+#include "brw_reg.h"
+#include "brw_compiler.h"
+#include "brw_eu_defines.h"
+#include "brw_inst.h"
+#include "compiler/nir/nir.h"
+
+#ifdef __cplusplus
+#include "brw_ir_allocator.h"
+#endif
+
+#define MAX_SAMPLER_MESSAGE_SIZE 11
+#define MAX_VGRF_SIZE 16
+
+#ifdef __cplusplus
+struct backend_reg : private brw_reg
+{
+ backend_reg() {}
+ backend_reg(const struct brw_reg &reg) : brw_reg(reg) {}
+
+ const brw_reg &as_brw_reg() const
+ {
+ assert(file == ARF || file == FIXED_GRF || file == MRF || file == IMM);
+ assert(offset == 0);
+ return static_cast<const brw_reg &>(*this);
+ }
+
+ brw_reg &as_brw_reg()
+ {
+ assert(file == ARF || file == FIXED_GRF || file == MRF || file == IMM);
+ assert(offset == 0);
+ return static_cast<brw_reg &>(*this);
+ }
+
+ bool equals(const backend_reg &r) const;
+
+ bool is_zero() const;
+ bool is_one() const;
+ bool is_negative_one() const;
+ bool is_null() const;
+ bool is_accumulator() const;
+
+ /** Offset from the start of the (virtual) register in bytes. */
+ uint16_t offset;
+
+ using brw_reg::type;
+ using brw_reg::file;
+ using brw_reg::negate;
+ using brw_reg::abs;
+ using brw_reg::address_mode;
+ using brw_reg::subnr;
+ using brw_reg::nr;
+
+ using brw_reg::swizzle;
+ using brw_reg::writemask;
+ using brw_reg::indirect_offset;
+ using brw_reg::vstride;
+ using brw_reg::width;
+ using brw_reg::hstride;
+
+ using brw_reg::df;
+ using brw_reg::f;
+ using brw_reg::d;
+ using brw_reg::ud;
+};
+#endif
+
+struct cfg_t;
+struct bblock_t;
+
+#ifdef __cplusplus
+struct backend_instruction : public exec_node {
+ bool is_3src(const struct gen_device_info *devinfo) const;
+ bool is_tex() const;
+ bool is_math() const;
+ bool is_control_flow() const;
+ bool is_commutative() const;
+ bool can_do_source_mods() const;
+ bool can_do_saturate() const;
+ bool can_do_cmod() const;
+ bool reads_accumulator_implicitly() const;
+ bool writes_accumulator_implicitly(const struct gen_device_info *devinfo) const;
+
+ void remove(bblock_t *block);
+ void insert_after(bblock_t *block, backend_instruction *inst);
+ void insert_before(bblock_t *block, backend_instruction *inst);
+ void insert_before(bblock_t *block, exec_list *list);
+
+ /**
+ * True if the instruction has side effects other than writing to
+ * its destination registers. You are expected not to reorder or
+ * optimize these out unless you know what you are doing.
+ */
+ bool has_side_effects() const;
+
+ /**
+ * True if the instruction might be affected by side effects of other
+ * instructions.
+ */
+ bool is_volatile() const;
+#else
+struct backend_instruction {
+ struct exec_node link;
+#endif
+ /** @{
+ * Annotation for the generated IR. One of the two can be set.
+ */
+ const void *ir;
+ const char *annotation;
+ /** @} */
+
+ /**
+ * Execution size of the instruction. This is used by the generator to
+ * generate the correct binary for the given instruction. Current valid
+ * values are 1, 4, 8, 16, 32.
+ */
+ uint8_t exec_size;
+
+ /**
+ * Channel group from the hardware execution and predication mask that
+ * should be applied to the instruction. The subset of channel enable
+ * signals (calculated from the EU control flow and predication state)
+ * given by [group, group + exec_size) will be used to mask GRF writes and
+ * any other side effects of the instruction.
+ */
+ uint8_t group;
+
+ uint32_t offset; /**< spill/unspill offset or texture offset bitfield */
+ uint8_t mlen; /**< SEND message length */
+ int8_t base_mrf; /**< First MRF in the SEND message, if mlen is nonzero. */
+ uint8_t target; /**< MRT target. */
+ unsigned size_written; /**< Data written to the destination register in bytes. */
+
+ enum opcode opcode; /* BRW_OPCODE_* or FS_OPCODE_* */
+ enum brw_conditional_mod conditional_mod; /**< BRW_CONDITIONAL_* */
+ enum brw_predicate predicate;
+ bool predicate_inverse:1;
+ bool writes_accumulator:1; /**< instruction implicitly writes accumulator */
+ bool force_writemask_all:1;
+ bool no_dd_clear:1;
+ bool no_dd_check:1;
+ bool saturate:1;
+ bool shadow_compare:1;
+
+ /* Chooses which flag subregister (f0.0 or f0.1) is used for conditional
+ * mod and predication.
+ */
+ unsigned flag_subreg:1;
+
+ /** The number of hardware registers used for a message header. */
+ uint8_t header_size;
+};
+
+#ifdef __cplusplus
+
+enum instruction_scheduler_mode {
+ SCHEDULE_PRE,
+ SCHEDULE_PRE_NON_LIFO,
+ SCHEDULE_PRE_LIFO,
+ SCHEDULE_POST,
+};
+
+struct backend_shader {
+protected:
+
+ backend_shader(const struct brw_compiler *compiler,
+ void *log_data,
+ void *mem_ctx,
+ const nir_shader *shader,
+ struct brw_stage_prog_data *stage_prog_data);
+
+public:
+
+ const struct brw_compiler *compiler;
+ void *log_data; /* Passed to compiler->*_log functions */
+
+ const struct gen_device_info * const devinfo;
+ const nir_shader *nir;
+ struct brw_stage_prog_data * const stage_prog_data;
+
+ /** ralloc context for temporary data used during compile */
+ void *mem_ctx;
+
+ /**
+ * List of either fs_inst or vec4_instruction (inheriting from
+ * backend_instruction)
+ */
+ exec_list instructions;
+
+ cfg_t *cfg;
+
+ gl_shader_stage stage;
+ bool debug_enabled;
+ const char *stage_name;
+ const char *stage_abbrev;
+
+ brw::simple_allocator alloc;
+
+ virtual void dump_instruction(backend_instruction *inst) = 0;
+ virtual void dump_instruction(backend_instruction *inst, FILE *file) = 0;
+ virtual void dump_instructions();
+ virtual void dump_instructions(const char *name);
+
+ void calculate_cfg();
+
+ virtual void invalidate_live_intervals() = 0;
+};
+
+bool brw_texture_offset(int *offsets,
+ unsigned num_components,
+ uint32_t *offset_bits);
+
+void brw_setup_image_uniform_values(gl_shader_stage stage,
+ struct brw_stage_prog_data *stage_prog_data,
+ unsigned param_start_index,
+ const gl_uniform_storage *storage);
+
+#else
+struct backend_shader;
+#endif /* __cplusplus */
+
+enum brw_reg_type brw_type_for_base_type(const struct glsl_type *type);
+enum brw_conditional_mod brw_conditional_for_comparison(unsigned int op);
+uint32_t brw_math_function(enum opcode op);
+const char *brw_instruction_name(const struct gen_device_info *devinfo,
+ enum opcode op);
+bool brw_saturate_immediate(enum brw_reg_type type, struct brw_reg *reg);
+bool brw_negate_immediate(enum brw_reg_type type, struct brw_reg *reg);
+bool brw_abs_immediate(enum brw_reg_type type, struct brw_reg *reg);
+
+bool opt_predicated_break(struct backend_shader *s);
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* brw_fs_reg_allocate.cpp */
+void brw_fs_alloc_reg_sets(struct brw_compiler *compiler);
+
+/* brw_vec4_reg_allocate.cpp */
+void brw_vec4_alloc_reg_set(struct brw_compiler *compiler);
+
+/* brw_disasm.c */
+extern const char *const conditional_modifier[16];
+extern const char *const pred_ctrl_align16[16];
+
+/* Per-thread scratch space is a power-of-two multiple of 1KB. */
+static inline int
+brw_get_scratch_size(int size)
+{
+ return MAX2(1024, util_next_power_of_two(size));
+}
+
+/**
+ * Scratch data used when compiling a GLSL geometry shader.
+ */
+struct brw_gs_compile
+{
+ struct brw_gs_prog_key key;
+ struct brw_vue_map input_vue_map;
+
+ unsigned control_data_bits_per_vertex;
+ unsigned control_data_header_size_bits;
+};
+
+unsigned get_atomic_counter_op(nir_intrinsic_op op);
+
+#ifdef __cplusplus
+}
+#endif