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authorJason Ekstrand <[email protected]>2018-05-23 18:09:48 -0700
committerJason Ekstrand <[email protected]>2018-06-28 13:19:38 -0700
commite208bc3bb7f82ae1c814c9f497b17a27e3fe66b3 (patch)
tree5f02e4048ebac9afb820ac95b870266b5fdc8c3d /src/intel/compiler/brw_shader.cpp
parent5e3028d8267817a5b9669bfb736722d9adb156d5 (diff)
intel/fs: Get rid of MOV_DISPATCH_TO_FLAGS
We can just emit the MOV in the two places where we use this. Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_shader.cpp')
-rw-r--r--src/intel/compiler/brw_shader.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp
index 7911065c099..2dae827523f 100644
--- a/src/intel/compiler/brw_shader.cpp
+++ b/src/intel/compiler/brw_shader.cpp
@@ -400,8 +400,6 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_LOGICAL:
return "varying_pull_const_logical";
- case FS_OPCODE_MOV_DISPATCH_TO_FLAGS:
- return "mov_dispatch_to_flags";
case FS_OPCODE_DISCARD_JUMP:
return "discard_jump";