diff options
author | Jason Ekstrand <[email protected]> | 2018-05-23 18:09:48 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2018-06-28 13:19:38 -0700 |
commit | e208bc3bb7f82ae1c814c9f497b17a27e3fe66b3 (patch) | |
tree | 5f02e4048ebac9afb820ac95b870266b5fdc8c3d /src/intel/compiler/brw_shader.cpp | |
parent | 5e3028d8267817a5b9669bfb736722d9adb156d5 (diff) |
intel/fs: Get rid of MOV_DISPATCH_TO_FLAGS
We can just emit the MOV in the two places where we use this.
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_shader.cpp')
-rw-r--r-- | src/intel/compiler/brw_shader.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp index 7911065c099..2dae827523f 100644 --- a/src/intel/compiler/brw_shader.cpp +++ b/src/intel/compiler/brw_shader.cpp @@ -400,8 +400,6 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op) case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_LOGICAL: return "varying_pull_const_logical"; - case FS_OPCODE_MOV_DISPATCH_TO_FLAGS: - return "mov_dispatch_to_flags"; case FS_OPCODE_DISCARD_JUMP: return "discard_jump"; |