diff options
author | Matt Turner <[email protected]> | 2017-06-30 15:10:17 -0700 |
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committer | Matt Turner <[email protected]> | 2017-09-30 20:18:09 -0700 |
commit | 3cfd6ad01c857ba89a6d0ce6b658bb0c92819bdf (patch) | |
tree | 40a9be5a2602f38114146ab58f21b87fabacb9a8 /src/intel/compiler/brw_shader.cpp | |
parent | da3cf0e20605af74c2a3da77e177152750a86455 (diff) |
i965: Normalize types for FBL, FBH, etc
Allows the instructions to be compacted. The documentation claims that
some of these only accept UD types, even though the type doesn't change
the operation performed. Just normalize the types to ensure we get
instruction compaction.
The only functional changes are for FBL and CBIT (always use UD types)
and FBH (always use the same types).
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_shader.cpp')
0 files changed, 0 insertions, 0 deletions