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authorMatt Turner <[email protected]>2017-06-30 15:10:17 -0700
committerMatt Turner <[email protected]>2017-09-30 20:18:09 -0700
commit3cfd6ad01c857ba89a6d0ce6b658bb0c92819bdf (patch)
tree40a9be5a2602f38114146ab58f21b87fabacb9a8 /src/intel/compiler/brw_shader.cpp
parentda3cf0e20605af74c2a3da77e177152750a86455 (diff)
i965: Normalize types for FBL, FBH, etc
Allows the instructions to be compacted. The documentation claims that some of these only accept UD types, even though the type doesn't change the operation performed. Just normalize the types to ensure we get instruction compaction. The only functional changes are for FBL and CBIT (always use UD types) and FBH (always use the same types). Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_shader.cpp')
0 files changed, 0 insertions, 0 deletions