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authorJason Ekstrand <[email protected]>2018-11-14 17:13:57 -0600
committerJason Ekstrand <[email protected]>2019-02-01 16:11:00 -0600
commit1c25bf4373d68777c3561fdd1a30766698437109 (patch)
treefe276af329b8e57cdddcab2d591f040a5936114b /src/intel/compiler/brw_shader.cpp
parentb4f0d062cd12b4f675bac900ac41d1085a79239a (diff)
intel/fs: Implement load/store_global with A64 untyped messages
eviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_shader.cpp')
-rw-r--r--src/intel/compiler/brw_shader.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp
index b4c74871a48..c2751557af8 100644
--- a/src/intel/compiler/brw_shader.cpp
+++ b/src/intel/compiler/brw_shader.cpp
@@ -294,6 +294,14 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
return "untyped_surface_write";
case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
return "untyped_surface_write_logical";
+ case SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL:
+ return "a64_untyped_read_logical";
+ case SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL:
+ return "a64_untyped_write_logical";
+ case SHADER_OPCODE_A64_BYTE_SCATTERED_READ_LOGICAL:
+ return "a64_byte_scattered_read_logical";
+ case SHADER_OPCODE_A64_BYTE_SCATTERED_WRITE_LOGICAL:
+ return "a64_byte_scattered_write_logical";
case SHADER_OPCODE_TYPED_ATOMIC:
return "typed_atomic";
case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL:
@@ -1010,6 +1018,8 @@ backend_instruction::has_side_effects() const
case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
+ case SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL:
+ case SHADER_OPCODE_A64_BYTE_SCATTERED_WRITE_LOGICAL:
case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
case SHADER_OPCODE_TYPED_ATOMIC:
@@ -1048,6 +1058,8 @@ backend_instruction::is_volatile() const
case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
case SHADER_OPCODE_BYTE_SCATTERED_READ:
case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
+ case SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL:
+ case SHADER_OPCODE_A64_BYTE_SCATTERED_READ_LOGICAL:
case SHADER_OPCODE_URB_READ_SIMD8:
case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT:
case VEC4_OPCODE_URB_READ: