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authorJason Ekstrand <[email protected]>2019-02-21 10:14:17 -0600
committerJason Ekstrand <[email protected]>2019-02-28 16:58:20 -0600
commitaeaba24fcb98839be73a59f6bb74a39523d79a3d (patch)
treeed108ed75c232405b247442ca594758d236c70d9 /src/intel/compiler/brw_schedule_instructions.cpp
parenta04c73721591d4b8174f32e5d1fe5db2a5157ea4 (diff)
intel/compiler: Drop unused surface opcodes
The unused typed surface read/write support in the vec4 back-end has been dropped and the fs back-end now uses SHADER_OPCODE_SEND for all image and buffer ops. There's no reason to keep these opcodes around anymore. Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_schedule_instructions.cpp')
-rw-r--r--src/intel/compiler/brw_schedule_instructions.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/intel/compiler/brw_schedule_instructions.cpp b/src/intel/compiler/brw_schedule_instructions.cpp
index 861b2abfff2..4a516223cf9 100644
--- a/src/intel/compiler/brw_schedule_instructions.cpp
+++ b/src/intel/compiler/brw_schedule_instructions.cpp
@@ -368,8 +368,6 @@ schedule_node::set_latency_gen7(bool is_haswell)
break;
case SHADER_OPCODE_UNTYPED_ATOMIC:
- case SHADER_OPCODE_UNTYPED_ATOMIC_FLOAT:
- case SHADER_OPCODE_TYPED_ATOMIC:
/* Test code:
* mov(8) g112<1>ud 0x00000000ud { align1 WE_all 1Q };
* mov(1) g112.7<1>ud g1.7<0,1,0>ud { align1 WE_all };
@@ -389,8 +387,6 @@ schedule_node::set_latency_gen7(bool is_haswell)
case SHADER_OPCODE_UNTYPED_SURFACE_READ:
case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
- case SHADER_OPCODE_TYPED_SURFACE_READ:
- case SHADER_OPCODE_TYPED_SURFACE_WRITE:
/* Test code:
* mov(8) g112<1>UD 0x00000000UD { align1 WE_all 1Q };
* mov(1) g112.7<1>UD g1.7<0,1,0>UD { align1 WE_all };