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authorJason Ekstrand <[email protected]>2019-02-21 10:41:59 -0600
committerJason Ekstrand <[email protected]>2019-02-28 16:58:20 -0600
commite8f863e7189076d7005c4586f1512d0f87afc1d8 (patch)
tree3e53030eb9000bf0eaabf647ca6b55c82902de3c /src/intel/compiler/brw_schedule_instructions.cpp
parent95ae400abcda4f692fd31c9132462d904f939ec3 (diff)
intel/compiler: Re-prefix non-logical surface opcodes with VEC4
The scalar back-end uses SHADER_OPCODE_SEND for all surface messages so we no longer need the non-logical opcodes there. Prefix them VEC4 so it's clear that they're only used by the vec4 back-end. Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_schedule_instructions.cpp')
-rw-r--r--src/intel/compiler/brw_schedule_instructions.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/intel/compiler/brw_schedule_instructions.cpp b/src/intel/compiler/brw_schedule_instructions.cpp
index 1d5ee56bd4a..4fed1492ff7 100644
--- a/src/intel/compiler/brw_schedule_instructions.cpp
+++ b/src/intel/compiler/brw_schedule_instructions.cpp
@@ -367,13 +367,13 @@ schedule_node::set_latency_gen7(bool is_haswell)
latency = 50;
break;
- case SHADER_OPCODE_UNTYPED_ATOMIC:
+ case VEC4_OPCODE_UNTYPED_ATOMIC:
/* See GEN7_DATAPORT_DC_UNTYPED_ATOMIC_OP */
latency = 14000;
break;
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
- case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
+ case VEC4_OPCODE_UNTYPED_SURFACE_READ:
+ case VEC4_OPCODE_UNTYPED_SURFACE_WRITE:
/* See also GEN7_DATAPORT_DC_UNTYPED_SURFACE_READ */
latency = is_haswell ? 300 : 600;
break;