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author | Marek Olšák <[email protected]> | 2019-07-15 21:39:22 -0400 |
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committer | Marek Olšák <[email protected]> | 2019-07-19 20:16:43 -0400 |
commit | fd92e65febcde29f728cb570c6db9c30a9ba2a3a (patch) | |
tree | 03cf706b38a933f85fa638a26888a51eb812e402 /src/intel/compiler/brw_packed_float.c | |
parent | e2c8ff009e5e077ae93ad19c63bd06d5c23d8376 (diff) |
radeonsi: add si_shader_selector into si_compute
Now we can assume that shader->selector is always set.
This will simplify some code.
Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]>
Acked-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_packed_float.c')
0 files changed, 0 insertions, 0 deletions