diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2017-05-21 01:36:14 -0700 |
---|---|---|
committer | Jason Ekstrand <jason@jlekstrand.net> | 2019-07-24 18:00:13 +0000 |
commit | 517005b4cf376b292f61d786d419e2a611e4a02a (patch) | |
tree | a3fa98353d391aa1ea680d0baccc846010836f70 /src/intel/compiler/brw_nir.h | |
parent | d10de2530976ed3aba9c5d077e2edb141f71e7dd (diff) |
i965: Use NIR to lower legacy userclipping.
This allows us to drop legacy userclip plane handling in both the vec4
and FS backends, and simplifies a few interfaces.
v2 (Jason Ekstrand):
- Move brw_nir_lower_legacy_clipping to brw_nir_uniforms.cpp because
it's i965-specific.
- Handle adding the params in brw_nir_lower_legacy_clipping
- Call brw_nir_lower_legacy_clipping from brw_codegen_vs_prog
Co-authored-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/intel/compiler/brw_nir.h')
-rw-r--r-- | src/intel/compiler/brw_nir.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_nir.h b/src/intel/compiler/brw_nir.h index d3130476ab1..d8af2e66b3e 100644 --- a/src/intel/compiler/brw_nir.h +++ b/src/intel/compiler/brw_nir.h @@ -102,6 +102,9 @@ brw_nir_link_shaders(const struct brw_compiler *compiler, bool brw_nir_lower_cs_intrinsics(nir_shader *nir, unsigned dispatch_width); +void brw_nir_lower_legacy_clipping(nir_shader *nir, + int nr_userclip_plane_consts, + struct brw_stage_prog_data *prog_data); void brw_nir_lower_vs_inputs(nir_shader *nir, const uint8_t *vs_attrib_wa_flags); void brw_nir_lower_vue_inputs(nir_shader *nir, |