aboutsummaryrefslogtreecommitdiffstats
path: root/src/intel/compiler/brw_nir.h
diff options
context:
space:
mode:
authorJason Ekstrand <[email protected]>2017-08-24 11:40:31 -0700
committerJason Ekstrand <[email protected]>2017-11-07 10:37:52 -0800
commit295605c930270a5b90f847b79474507d8b0c9e9c (patch)
tree1ad33ed0da14147d207cb16682fb800a790cf6a0 /src/intel/compiler/brw_nir.h
parent6411defdcd6f560e74eaaaf3266f9efbb6dd81da (diff)
intel/cs: Push subgroup ID instead of base thread ID
We're going to want subgroup ID for SPIR-V subgroups eventually anyway. We really only want to push one and calculate the other from it. It makes a bit more sense to push the subgroup ID because it's simpler to calculate and because it's a real API thing. The only advantage to pushing the base thread ID is to avoid a single SHL in the shader. Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_nir.h')
-rw-r--r--src/intel/compiler/brw_nir.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_nir.h b/src/intel/compiler/brw_nir.h
index 3e407122681..0118cfadc1f 100644
--- a/src/intel/compiler/brw_nir.h
+++ b/src/intel/compiler/brw_nir.h
@@ -95,7 +95,8 @@ void brw_nir_analyze_boolean_resolves(nir_shader *nir);
nir_shader *brw_preprocess_nir(const struct brw_compiler *compiler,
nir_shader *nir);
-bool brw_nir_lower_cs_intrinsics(nir_shader *nir);
+bool brw_nir_lower_cs_intrinsics(nir_shader *nir,
+ unsigned dispatch_width);
void brw_nir_lower_vs_inputs(nir_shader *nir,
bool use_legacy_snorm_formula,
const uint8_t *vs_attrib_wa_flags);