diff options
author | Jason Ekstrand <[email protected]> | 2017-08-24 11:40:31 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2017-11-07 10:37:52 -0800 |
commit | 295605c930270a5b90f847b79474507d8b0c9e9c (patch) | |
tree | 1ad33ed0da14147d207cb16682fb800a790cf6a0 /src/intel/compiler/brw_nir.h | |
parent | 6411defdcd6f560e74eaaaf3266f9efbb6dd81da (diff) |
intel/cs: Push subgroup ID instead of base thread ID
We're going to want subgroup ID for SPIR-V subgroups eventually anyway.
We really only want to push one and calculate the other from it. It
makes a bit more sense to push the subgroup ID because it's simpler to
calculate and because it's a real API thing. The only advantage to
pushing the base thread ID is to avoid a single SHL in the shader.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_nir.h')
-rw-r--r-- | src/intel/compiler/brw_nir.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_nir.h b/src/intel/compiler/brw_nir.h index 3e407122681..0118cfadc1f 100644 --- a/src/intel/compiler/brw_nir.h +++ b/src/intel/compiler/brw_nir.h @@ -95,7 +95,8 @@ void brw_nir_analyze_boolean_resolves(nir_shader *nir); nir_shader *brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir); -bool brw_nir_lower_cs_intrinsics(nir_shader *nir); +bool brw_nir_lower_cs_intrinsics(nir_shader *nir, + unsigned dispatch_width); void brw_nir_lower_vs_inputs(nir_shader *nir, bool use_legacy_snorm_formula, const uint8_t *vs_attrib_wa_flags); |