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authorMatt Turner <[email protected]>2017-06-22 12:13:25 -0700
committerMatt Turner <[email protected]>2017-07-20 16:56:49 -0700
commitd4c9d6a3b2cef577454d9c911fc96d5f678d9955 (patch)
tree46a453be7aaa514f1605770d1f7b52d7c1bb9a2c /src/intel/compiler/brw_nir.c
parentba2fbbf1c0dacfad45ad59b32de6297239c0f88d (diff)
nir: Add pass to optimize intrinsics
Specifically, constant fold intrinsics from ARB_shader_group_vote, but I suspect it'll be useful for other things in the future. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_nir.c')
-rw-r--r--src/intel/compiler/brw_nir.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
index 49d3cf36564..cede77fbc88 100644
--- a/src/intel/compiler/brw_nir.c
+++ b/src/intel/compiler/brw_nir.c
@@ -553,6 +553,7 @@ nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
OPT(nir_opt_dce);
OPT(nir_opt_cse);
OPT(nir_opt_peephole_select, 0);
+ OPT(nir_opt_intrinsics);
OPT(nir_opt_algebraic);
OPT(nir_opt_constant_folding);
OPT(nir_opt_dead_cf);