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authorSamuel Iglesias Gonsálvez <[email protected]>2017-03-14 08:17:36 +0100
committerFrancisco Jerez <[email protected]>2017-04-14 14:56:07 -0700
commitaf6fc3a8ea27368ba70338437e27e3c2b522b27b (patch)
treeedfab3684ffc823d4139cb87be1d7d8ada4fa8f7 /src/intel/compiler/brw_fs_lower_conversions.cpp
parentdee31311eb024a636466e359b43d3a67b0135f32 (diff)
i965/fs: rename lower_d2x to lower_conversions
v2: - Change the name to lower_conversions. Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_fs_lower_conversions.cpp')
-rw-r--r--src/intel/compiler/brw_fs_lower_conversions.cpp107
1 files changed, 107 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_fs_lower_conversions.cpp b/src/intel/compiler/brw_fs_lower_conversions.cpp
new file mode 100644
index 00000000000..663c9674c49
--- /dev/null
+++ b/src/intel/compiler/brw_fs_lower_conversions.cpp
@@ -0,0 +1,107 @@
+/*
+ * Copyright © 2015 Connor Abbott
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "brw_fs.h"
+#include "brw_cfg.h"
+#include "brw_fs_builder.h"
+
+using namespace brw;
+
+static bool
+supports_type_conversion(const fs_inst *inst) {
+ switch (inst->opcode) {
+ case BRW_OPCODE_MOV:
+ case SHADER_OPCODE_MOV_INDIRECT:
+ return true;
+ case BRW_OPCODE_SEL:
+ return inst->dst.type == get_exec_type(inst);
+ default:
+ /* FIXME: We assume the opcodes don't explicitly mentioned
+ * before just work fine with arbitrary conversions.
+ */
+ return true;
+ }
+}
+
+bool
+fs_visitor::lower_conversions()
+{
+ bool progress = false;
+
+ foreach_block_and_inst(block, fs_inst, inst, cfg) {
+ const fs_builder ibld(this, block, inst);
+ fs_reg dst = inst->dst;
+ bool saturate = inst->saturate;
+
+ if (supports_type_conversion(inst)) {
+ if (get_exec_type_size(inst) == 8 && type_sz(inst->dst.type) < 8) {
+ /* From the Broadwell PRM, 3D Media GPGPU, "Double Precision Float to
+ * Single Precision Float":
+ *
+ * The upper Dword of every Qword will be written with undefined
+ * value when converting DF to F.
+ *
+ * So we need to allocate a temporary that's two registers, and then do
+ * a strided MOV to get the lower DWord of every Qword that has the
+ * result.
+ */
+ fs_reg temp = ibld.vgrf(get_exec_type(inst));
+ fs_reg strided_temp = subscript(temp, dst.type, 0);
+
+ assert(inst->size_written == inst->dst.component_size(inst->exec_size));
+ inst->dst = strided_temp;
+ inst->saturate = false;
+ /* As it is an strided destination, we write n-times more being n the
+ * size ratio between source and destination types. Update
+ * size_written accordingly.
+ */
+ inst->size_written = inst->dst.component_size(inst->exec_size);
+ ibld.at(block, inst->next).MOV(dst, strided_temp)->saturate = saturate;
+
+ progress = true;
+ }
+ } else {
+ fs_reg temp0 = ibld.vgrf(get_exec_type(inst));
+
+ assert(inst->size_written == inst->dst.component_size(inst->exec_size));
+ inst->dst = temp0;
+ /* As it is an strided destination, we write n-times more being n the
+ * size ratio between source and destination types. Update
+ * size_written accordingly.
+ */
+ inst->size_written = inst->dst.component_size(inst->exec_size);
+ inst->saturate = false;
+ /* Now, do the conversion to original destination's type. In next iteration,
+ * we will lower it if it is a d2f conversion.
+ */
+ ibld.at(block, inst->next).MOV(dst, temp0)->saturate = saturate;
+
+ progress = true;
+ }
+ }
+
+ if (progress)
+ invalidate_live_intervals();
+
+ return progress;
+}