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authorJason Ekstrand <[email protected]>2018-10-30 15:47:39 -0500
committerJason Ekstrand <[email protected]>2019-01-29 18:43:55 +0000
commit8514eba693c9daa07284a248e1c4e5d825152c1c (patch)
treeda0d6f216c0097e97aeb8e4dfca6fb999c691f79 /src/intel/compiler/brw_fs.h
parentf547cebbe062b094077ed32c8d557c7162c1c4fb (diff)
intel/fs: Use SHADER_OPCODE_SEND for texturing on gen7+
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_fs.h')
-rw-r--r--src/intel/compiler/brw_fs.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_fs.h b/src/intel/compiler/brw_fs.h
index 093a5751e2d..4e913eb8d80 100644
--- a/src/intel/compiler/brw_fs.h
+++ b/src/intel/compiler/brw_fs.h
@@ -421,7 +421,7 @@ private:
void generate_barrier(fs_inst *inst, struct brw_reg src);
bool generate_linterp(fs_inst *inst, struct brw_reg dst,
struct brw_reg *src);
- void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
+ void generate_tex(fs_inst *inst, struct brw_reg dst,
struct brw_reg surface_index,
struct brw_reg sampler_index);
void generate_get_buffer_size(fs_inst *inst, struct brw_reg dst,