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authorJason Ekstrand <[email protected]>2017-09-28 16:25:31 -0700
committerJason Ekstrand <[email protected]>2017-10-12 22:39:29 -0700
commit2975e4c56a7aeade5a324aa4d446f18cc176fa06 (patch)
treef08787f03d0781b1d7823095acabf3e86d5522ec /src/intel/compiler/brw_fs.h
parentfaad828b16448c1008a1b15ac8d8a72b13005c09 (diff)
intel: Rewrite the world of push/pull params
This moves us away to the array of pointers model and onto a model where each param is represented by a generic uint32_t handle. We reserve 2^16 of these handles for builtins that get generated by somewhere inside the compiler and have well-defined meanings. Generic params have handles whose meanings are defined by the driver. The primary downside to this new approach is that it moves a little bit of the work that we would normally do at compile time to draw time. On my laptop this hurts OglBatch6 by no more than 1% and doesn't seem to have any measurable affect on OglBatch7. So, while this may come back to bite us, it doesn't look too bad. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_fs.h')
-rw-r--r--src/intel/compiler/brw_fs.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/intel/compiler/brw_fs.h b/src/intel/compiler/brw_fs.h
index f1ba193de7e..20405750b78 100644
--- a/src/intel/compiler/brw_fs.h
+++ b/src/intel/compiler/brw_fs.h
@@ -80,8 +80,8 @@ public:
fs_reg vgrf(const glsl_type *const type);
void import_uniforms(fs_visitor *v);
- void setup_uniform_clipplane_values(gl_clip_plane *clip_planes);
- void compute_clip_distance(gl_clip_plane *clip_planes);
+ void setup_uniform_clipplane_values();
+ void compute_clip_distance();
fs_inst *get_instruction_generating_reg(fs_inst *start,
fs_inst *end,
@@ -95,7 +95,7 @@ public:
void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf);
bool run_fs(bool allow_spilling, bool do_rep_send);
- bool run_vs(gl_clip_plane *clip_planes);
+ bool run_vs();
bool run_tcs_single_patch();
bool run_tes();
bool run_gs();