diff options
author | Jason Ekstrand <[email protected]> | 2017-08-24 11:40:31 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2017-11-07 10:37:52 -0800 |
commit | 295605c930270a5b90f847b79474507d8b0c9e9c (patch) | |
tree | 1ad33ed0da14147d207cb16682fb800a790cf6a0 /src/intel/compiler/brw_fs.h | |
parent | 6411defdcd6f560e74eaaaf3266f9efbb6dd81da (diff) |
intel/cs: Push subgroup ID instead of base thread ID
We're going to want subgroup ID for SPIR-V subgroups eventually anyway.
We really only want to push one and calculate the other from it. It
makes a bit more sense to push the subgroup ID because it's simpler to
calculate and because it's a real API thing. The only advantage to
pushing the base thread ID is to avoid a single SHL in the shader.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_fs.h')
-rw-r--r-- | src/intel/compiler/brw_fs.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_fs.h b/src/intel/compiler/brw_fs.h index f51a4d8889b..40dd83f45e4 100644 --- a/src/intel/compiler/brw_fs.h +++ b/src/intel/compiler/brw_fs.h @@ -315,7 +315,7 @@ public: */ int *push_constant_loc; - fs_reg thread_local_id; + fs_reg subgroup_id; fs_reg frag_depth; fs_reg frag_stencil; fs_reg sample_mask; |