diff options
author | Jason Ekstrand <[email protected]> | 2017-09-28 16:25:31 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2017-10-12 22:39:29 -0700 |
commit | 2975e4c56a7aeade5a324aa4d446f18cc176fa06 (patch) | |
tree | f08787f03d0781b1d7823095acabf3e86d5522ec /src/intel/compiler/brw_fs.cpp | |
parent | faad828b16448c1008a1b15ac8d8a72b13005c09 (diff) |
intel: Rewrite the world of push/pull params
This moves us away to the array of pointers model and onto a model where
each param is represented by a generic uint32_t handle. We reserve 2^16
of these handles for builtins that get generated by somewhere inside the
compiler and have well-defined meanings. Generic params have handles
whose meanings are defined by the driver.
The primary downside to this new approach is that it moves a little bit
of the work that we would normally do at compile time to draw time. On
my laptop this hurts OglBatch6 by no more than 1% and doesn't seem to
have any measurable affect on OglBatch7. So, while this may come back
to bite us, it doesn't look too bad.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_fs.cpp')
-rw-r--r-- | src/intel/compiler/brw_fs.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp index a40b910c1a0..c1d67750a3a 100644 --- a/src/intel/compiler/brw_fs.cpp +++ b/src/intel/compiler/brw_fs.cpp @@ -2084,10 +2084,9 @@ fs_visitor::assign_constant_locations() /* As the uniforms are going to be reordered, take the data from a temporary * copy of the original param[]. */ - gl_constant_value **param = ralloc_array(NULL, gl_constant_value*, - stage_prog_data->nr_params); + uint32_t *param = ralloc_array(NULL, uint32_t, stage_prog_data->nr_params); memcpy(param, stage_prog_data->param, - sizeof(gl_constant_value*) * stage_prog_data->nr_params); + sizeof(uint32_t) * stage_prog_data->nr_params); stage_prog_data->nr_params = num_push_constants; stage_prog_data->nr_pull_params = num_pull_constants; @@ -2115,8 +2114,7 @@ fs_visitor::assign_constant_locations() */ int new_thread_local_id_index = -1; for (unsigned int i = 0; i < uniforms; i++) { - const gl_constant_value *value = param[i]; - + uint32_t value = param[i]; if (pull_constant_loc[i] != -1) { stage_prog_data->pull_param[pull_constant_loc[i]] = value; } else if (push_constant_loc[i] != -1) { @@ -5967,7 +5965,7 @@ fs_visitor::allocate_registers(bool allow_spilling) } bool -fs_visitor::run_vs(gl_clip_plane *clip_planes) +fs_visitor::run_vs() { assert(stage == MESA_SHADER_VERTEX); @@ -5981,7 +5979,7 @@ fs_visitor::run_vs(gl_clip_plane *clip_planes) if (failed) return false; - compute_clip_distance(clip_planes); + compute_clip_distance(); emit_urb_writes(); |