diff options
author | Francisco Jerez <[email protected]> | 2016-04-25 17:02:05 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2018-06-28 13:19:38 -0700 |
commit | 244a0ff3a8b47ae1aca549a801baafbeb5712213 (patch) | |
tree | 08c4b9bf8551a72006eba2660cc06bfc9d2b2df1 /src/intel/compiler/brw_compiler.h | |
parent | 2d7d652d5c02f8b68ba72490ac041d3a8235212a (diff) |
i965: Add plumbing for shader time in 32-wide FS dispatch mode.
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_compiler.h')
-rw-r--r-- | src/intel/compiler/brw_compiler.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h index d3d1f35d016..1b9589c231a 100644 --- a/src/intel/compiler/brw_compiler.h +++ b/src/intel/compiler/brw_compiler.h @@ -1312,6 +1312,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data, struct gl_program *prog, int shader_time_index8, int shader_time_index16, + int shader_time_index32, bool allow_spilling, bool use_rep_send, struct brw_vue_map *vue_map, char **error_str); |