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authorKenneth Graunke <[email protected]>2018-01-02 23:59:06 -0800
committerKenneth Graunke <[email protected]>2018-01-22 10:03:52 -0800
commit60f15477dad1fa752a91ecf1c2bf0aabbccbf2e5 (patch)
treea4de71da29d707b9cab1bf0f6f7556f314e8bca5 /src/intel/compiler/brw_compiler.h
parenta9bb067e27cd1d249cede580c50e7e2fc1eef372 (diff)
i965: Drop render_target_start from binding table struct.
We have to start render targets at binding table index 0 in order to use headerless FB write messages, and in fact already assume this in a bunch of places in the code. Let's finish that off, and not bother storing 0 in a struct to pretend to add it in a few places. Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_compiler.h')
-rw-r--r--src/intel/compiler/brw_compiler.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h
index 0060c381c0d..b1086bbcee5 100644
--- a/src/intel/compiler/brw_compiler.h
+++ b/src/intel/compiler/brw_compiler.h
@@ -681,7 +681,6 @@ struct brw_wm_prog_data {
/** @{
* surface indices the WM-specific surfaces
*/
- uint32_t render_target_start;
uint32_t render_target_read_start;
/** @} */
} binding_table;