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authorJason Ekstrand <[email protected]>2017-08-21 19:30:24 -0700
committerJason Ekstrand <[email protected]>2017-11-07 10:37:52 -0800
commitb1a9cdede4b500560ba6b44761296f09b4a7558f (patch)
tree6da76b6d01dfdffeb6cb269d0d5fa7e9d5ae1b59 /src/intel/compiler/brw_compiler.h
parent1077981eb56f63b595c3bd74ab8af2e11af2a8eb (diff)
intel/cs: Drop max_dispatch_width checks from compile_cs
The only things that adjust fs_visitor::max_dispatch_width are render target writes which don't happen in compute shaders so they're pointless. Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_compiler.h')
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